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An image is a visual representation of something. An image can be a two-dimensional (2D) representation, such as a drawing, painting, or photograph, or a three-dimensional (3D) object, such as a carving or sculpture. An image may be displayed through other media, including projection on a surface, activation of electronic signals, or digital displays. Two-dimensional images can be still or animated. Still images can usually be reproduced through mechanical means, such as photography, printmaking or photocopying. In some cases, three-dimensional images may also be animated (capable of passive or active motion). The term has a technical meaning in some fields. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term "image" may refer specifically to a 2D image. A volatile image is one that exists or is perceived only for a short period of time. This may be a reflection of an object by a mirror, a projection of a camera obscura, or a scene displayed on a cathode-ray tube. A fixed image, also called a hard copy, is one that has been recorded on a material object, such as paper or textile by photography or any other digital process. A exists in an individual's mind, as something one remembers or imagines. The subject of an image need not be real; it may be an abstract concept, such as a graph, function, or imaginary entity. For an image to be understood, however, there must be a way of conveying that mental image through the words or visual productions of the individual subject. Aside from sculpture and other physical activities that can create three-dimensional images from solid material, some modern techniques, such as holography, can create three-dimensional images that are reproducible but intangible to human touch. Some photographic processes can now render the illusion of depth in an otherwise "flat" image, but "3-D photography" (stereoscopy) or "3-D film" are optical illusions that require special devices such as eyeglasses to create that illusion of depth.
[2]Paolo Prandoni, [3]LCAV, EPFL
The concept of "basis" for a vector space is one of the most profound
and fruitful ideas in linear algebra. Basis vectors are the "building
blocks" that all other vectors are built from; by "disassembling" a
vector into a linear combination of basis elements we are able to "look
inside" the vector and highlight many of its relevant features.
A vector space has an infinite number o [2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will use the adaptive LMS filter to estimate the
impulse response of a reverberating room.
A typical use case is handsfree telephony: since the received signal,
amplified and played by the speaker, is picked up by the microphone, we
need to eliminate it from the signal that is transmitted back in order
to avoid a feedback loop. The signal picked up by the microph