CS-214: Software constructionLearn how to design and implement reliable, maintainable, and efficient software using a mix of programming skills (declarative style, higher-order functions, inductive types, parallelism) and
fundamental software construction concepts (reusability, abstr ...
CS-438: Decentralized systems engineeringA decentralized system is one that works when no single party is in charge or fully trusted. This course teaches decentralized systems principles while guiding students through the engineering of their own decentralized system featuring messaging, file sha ...
CS-550: Formal verificationWe introduce formal verification as an approach for developing highly reliable systems. Formal verification finds proofs that computer systems work under all relevant scenarios. We will learn how to use formal verification tools and explain the theory and ...
CS-420: Advanced compiler constructionStudents learn several implementation techniques for modern functional and object-oriented programming languages. They put some of them into practice by developing key parts of a compiler and run time system for a simple functional programming language. ...
MSE-704: 3D Electron Microscopy and FIB-NanotomographyThe principles of 3D surface (SEM) reconstruction and its limitations will be explained. 3D volume reconstruction and tomography methods by electron microscopy (SEM/FIB and TEM) will be explained and compared with x-ray tomography. ...
COM-490: Large-scale data science for real-world dataThis hands-on course covers tools and methods used by data scientists, from researching solutions to scaling prototypes on Spark clusters. Students engage with the full data engineering and data science pipeline, from data acquisition to extracting insight ...
BIO-410: Bioimage informaticsThe course provides a comprehensive overview of methods, algorithms, and computer tools used in bioimage analysis. It exposes fundamental concepts and practical computer solutions to extract quantitative information from multidimensional images, both using ...
MSE-352: Introduction à la microscopie + TPCe cours d'introduction à la microscopie a pour but de donner un apperçu des différentes techniques d'analyse de la microstructure et de la composition des matériaux, en particulier celles liées aux microscopies électronique et optique. Le cours comprend d ...
CS-101: Advanced information, computation, communication IDiscrete mathematics is a discipline with applications to almost all areas of study. It provides a set of indispensable tools to computer science in particular. This course reviews (familiar) topics as diverse as mathematical reasoning, combinatorics, disc ...
CS-401: Applied data analysisThis course teaches the basic techniques, methodologies, and practical skills required to draw meaningful insights from a variety of data, with the help of the most acclaimed software tools in the data science world (pandas, scikit-learn, Spark, etc.) ...
CS-202: Computer systemsThis course will teach operating systems and networks in an integrated fashion,emphasising the fundamental concepts and techniques that make their interaction possible/practical. Core lectures will be coupled with C programming lectures and assignments for ...
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually learn due to technologies? In fall 2025, P. Dillenbourg w ...
CS-471: Advanced multiprocessor architectureMultiprocessors are basic building blocks for all computer systems. This course covers the architecture and organization of modern multiprocessors, prevalent accelerators (e.g., GPU, TPU), and datacenters. It includes a research project on multiprocessors ...
CS-213: Human-computer interactionLa discipline de l'Interaction Homme-Machine (ou HCI : Human-Computer Interaction) vise à systématiquement placer le facteur humain dans la conception de systèmes interactifs. ...
HUM-380: Jeu vidéo et gamificationCe cours propose d'acquérir des compétences en création de jeux vidéo, en invitant les étudiant·e·s à mettre leurs connaissances au service d'un projet collectif de recherche-création centré sur la ludification (gamification) d'un contenu scientifique. ...
PHYS-101(d): Physique générale : mécaniqueLe but du cours de physique générale est de donner à l'étudiant les notions de base nécessaires à la compréhension des phénomènes physiques. L'objectif est atteint lorsque l'étudiant est capable de prévoir quantitativement les conséquences de ces phénomène ...
ENG-366: Signals, instruments and systemsThe goal of this course is to transmit knowledge in sensing, computing, communicating, and actuating for programmable
field instruments and, more generally, embedded systems. The student will be able to put in practice the knowledge
acquired using concrete ...
COM-402: Information security and privacyThis course provides an overview of information security and privacy topics. It introduces students to the knowledge and tools they will need to deal with the security/privacy challenges they are likely to encounter in today's world. The tools are illustra ...