CS-486: Interaction designThis course focuses on goal-directed design and interaction design, two subjects treated in depth in the Cooper book (see reference below). To practice these two methods, we propose a design challenge, which is further divided into mini-projects evenly spa ...
CS-421: Machine learning for behavioral dataComputer environments such as educational games, interactive simulations, and web services provide large amounts of data, which can be analyzed and serve as a basis for adaptation. This course will cover the core methods of user modeling and personalizatio ...
ME-213: Programmation pour ingénieurMettre en pratique les bases de la programmation vues au semestre précédent. Développer un logiciel structuré. Méthode de debug d'un logiciel. Introduction à la programmation scientifique. Introduction à l'instrumentation virtuelle. ...
COM-501: Advanced cryptographyThis course reviews some failure cases in public-key cryptography. It introduces some cryptanalysis techniques. It also presents fundamentals in cryptography such as interactive proofs. Finally, it presents some techniques to validate the security of crypt ...
PHYS-100: Physique avancée I (mécanique)La Physique Générale I (avancée) couvre la mécanique du point et du solide indéformable. Apprendre la mécanique, c'est apprendre à mettre sous forme mathématique un phénomène physique, en modélisant la situation et appliquant les lois de la physique. ...
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually learn due to technologies? In fall 2025, P. Dillenbourg w ...
COM-309: Introduction to quantum information processingInformation is processed in physical devices. In the quantum regime the concept of classical bit is replaced by the quantum bit. We introduce quantum principles, and then quantum communications, key distribution, quantum entropy, and spin dynamics. No prio ...
MGT-406: Design in innovation: creation for adoptionIn an ever more complex world, adoption is a critical factor for innovation. Using creativity and a transdisciplinary approach, this course brings together user-centred design and a deep understanding of value to develop sustainable innovations that benefi ...
PHYS-441: Statistical physics of biomacromoleculesBiological macromolecules such as DNA, RNA, proteins and cytoskeletal filaments are polymers. As such, they share a set of properties that are common to any polymer, which are the focus of this course. Details about the protein folding problem will be cove ...
DH-411: Design research for digital innovationHow can we turn digital technologies and data into meaningful user experiences? How can we face societal issues raised by digital evolution? This course proposes an immersion in design research, user centered creativity and UX/UI psychology, through projec ...
CS-442: Computer visionComputer Vision aims at modeling the world from digital images acquired using video or infrared cameras, and other imaging sensors.
We will focus on images acquired using digital cameras. We will introduce basic processing techniques and discuss their fie ...
DH-404: Cultural data sculptingThis course will engage novel approaches for visualizing and interacting with cultural heritage archives in immersive virtual environments. ...
HUM-416: Humains/machines ICet enseignement croise des approches culturelles (notamment dans les domaines littéraires ou artistiques), sociales et scientifiques pour penser les enjeux, les perspectives et les problèmes que soulève l'hybridation de l'humain et de la machine. ...
ChE-403: Heterogeneous reaction engineeringThe theoretical background and practical aspects of heterogeneous reactions including the basic knowledge of heterogeneous catalysis are introduced. The fundamentals are given to allow the design of multiphase chemical reactors. ...
MICRO-553: Haptic human robot interfacesThis course teaches basic knowledge on haptic devices, force feedback and mechanical man-machine interfaces. Lectures are about 40 %, the rest is hands-on practical work with the "haptic paddle", a complete mechanical device with full laptop control interf ...
NX-436: Advanced methods for human neuromodulationNeuromodulation is an expending field especially in human translational neuroscience and neurotechnology. This course will introduce to different approaches / technologies for neuromodulation, their underlying mechanisms of action and application in humans ...
AR-154: Histoire et théories de l'environnement ILe cours vise a familiariser les etudiants avec l'histoire de l'environnement et des paysages, et avec la maniere dont les preoccupations environnementales amenent a repenser aujourd'hui le sens et les principes de l'architecture et des disciplines de pr ...
MSE-305: Introduction to atomic-scale modelingThis course provides an introduction to the modeling of matter at the atomic scale, using interactive Jupyter notebooks to see several of the core concepts of materials science in action. ...
DH-414: Game design & prototypingThis course aims to present and discuss various game design methodologies that can be used to analyze and create projects based on interactivity and player engagement. It gives students the opportunity of engaging with the medium of (video) games - its lim ...