Computational complexityIn computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory.
Computational complexity theoryIn theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used.
Parallel computingParallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.
Asymptotic computational complexityIn computational complexity theory, asymptotic computational complexity is the usage of asymptotic analysis for the estimation of computational complexity of algorithms and computational problems, commonly associated with the usage of the big O notation. With respect to computational resources, asymptotic time complexity and asymptotic space complexity are commonly estimated. Other asymptotically estimated behavior include circuit complexity and various measures of parallel computation, such as the number of (parallel) processors.
Time complexityIn computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor.
Theory of computationIn theoretical computer science and mathematics, the theory of computation is the branch that deals with what problems can be solved on a model of computation, using an algorithm, how efficiently they can be solved or to what degree (e.g., approximate solutions versus precise ones). The field is divided into three major branches: automata theory and formal languages, computability theory, and computational complexity theory, which are linked by the question: "What are the fundamental capabilities and limitations of computers?".
Parallel programming modelIn computing, a parallel programming model is an abstraction of parallel computer architecture, with which it is convenient to express algorithms and their composition in programs. The value of a programming model can be judged on its generality: how well a range of different problems can be expressed for a variety of different architectures, and its performance: how efficiently the compiled programs can execute. The implementation of a parallel programming model can take the form of a library invoked from a sequential language, as an extension to an existing language, or as an entirely new language.
Complexity classIn computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
Massively parallelMassively parallel is the term for using a large number of computer processors (or separate computers) to simultaneously perform a set of coordinated computations in parallel. GPUs are massively parallel architecture with tens of thousands of threads. One approach is grid computing, where the processing power of many computers in distributed, diverse administrative domains is opportunistically used whenever a computer is available. An example is BOINC, a volunteer-based, opportunistic grid system, whereby the grid provides power only on a best effort basis.
Data parallelismData parallelism is parallelization across multiple processors in parallel computing environments. It focuses on distributing the data across different nodes, which operate on the data in parallel. It can be applied on regular data structures like arrays and matrices by working on each element in parallel. It contrasts to task parallelism as another form of parallelism. A data parallel job on an array of n elements can be divided equally among all the processors.
Task parallelismTask parallelism (also known as function parallelism and control parallelism) is a form of parallelization of computer code across multiple processors in parallel computing environments. Task parallelism focuses on distributing tasks—concurrently performed by processes or threads—across different processors. In contrast to data parallelism which involves running the same task on different components of data, task parallelism is distinguished by running many different tasks at the same time on the same data.
Quantum complexity theoryQuantum complexity theory is the subfield of computational complexity theory that deals with complexity classes defined using quantum computers, a computational model based on quantum mechanics. It studies the hardness of computational problems in relation to these complexity classes, as well as the relationship between quantum complexity classes and classical (i.e., non-quantum) complexity classes. Two important quantum complexity classes are BQP and QMA.
Map (parallel pattern)Map is an idiom in parallel computing where a simple operation is applied to all elements of a sequence, potentially in parallel. It is used to solve embarrassingly parallel problems: those problems that can be decomposed into independent subtasks, requiring no communication/synchronization between the subtasks except a join or barrier at the end. When applying the map pattern, one formulates an elemental function that captures the operation to be performed on a data item that represents a part of the problem, then applies this elemental function in one or more threads of execution, hyperthreads, SIMD lanes or on multiple computers.
Amdahl's lawIn computer architecture, Amdahl's law (or Amdahl's argument) is a formula which gives the theoretical speedup in latency of the execution of a task at fixed workload that can be expected of a system whose resources are improved. It states that "the overall performance improvement gained by optimizing a single part of a system is limited by the fraction of time that the improved part is actually used". It is named after computer scientist Gene Amdahl, and was presented at the American Federation of Information Processing Societies (AFIPS) Spring Joint Computer Conference in 1967.
Parameterized complexityIn computer science, parameterized complexity is a branch of computational complexity theory that focuses on classifying computational problems according to their inherent difficulty with respect to multiple parameters of the input or output. The complexity of a problem is then measured as a function of those parameters. This allows the classification of NP-hard problems on a finer scale than in the classical setting, where the complexity of a problem is only measured as a function of the number of bits in the input.
Embarrassingly parallelIn parallel computing, an embarrassingly parallel workload or problem (also called embarrassingly parallelizable, perfectly parallel, delightfully parallel or pleasingly parallel) is one where little or no effort is needed to separate the problem into a number of parallel tasks. This is often the case where there is little or no dependency or need for communication between those parallel tasks, or for results between them. Thus, these are different from distributed computing problems that need communication between tasks, especially communication of intermediate results.
ComputationA computation is any type of arithmetic or non-arithmetic calculation that is well-defined. Common examples of computations are mathematical equations and computer algorithms. Mechanical or electronic devices (or, historically, people) that perform computations are known as computers. The study of computation is the field of computability, itself a sub-field of computer science. The notion that mathematical statements should be ‘well-defined’ had been argued by mathematicians since at least the 1600s, but agreement on a suitable definition proved elusive.
General recursive functionIn mathematical logic and computer science, a general recursive function, partial recursive function, or μ-recursive function is a partial function from natural numbers to natural numbers that is "computable" in an intuitive sense – as well as in a formal one. If the function is total, it is also called a total recursive function (sometimes shortened to recursive function). In computability theory, it is shown that the μ-recursive functions are precisely the functions that can be computed by Turing machines (this is one of the theorems that supports the Church–Turing thesis).
Primitive recursive functionIn computability theory, a primitive recursive function is, roughly speaking, a function that can be computed by a computer program whose loops are all "for" loops (that is, an upper bound of the number of iterations of every loop can be determined before entering the loop). Primitive recursive functions form a strict subset of those general recursive functions that are also total functions. The importance of primitive recursive functions lies in the fact that most computable functions that are studied in number theory (and more generally in mathematics) are primitive recursive.
Asymptotic analysisIn mathematical analysis, asymptotic analysis, also known as asymptotics, is a method of describing limiting behavior. As an illustration, suppose that we are interested in the properties of a function f (n) as n becomes very large. If f(n) = n2 + 3n, then as n becomes very large, the term 3n becomes insignificant compared to n2. The function f(n) is said to be "asymptotically equivalent to n2, as n → ∞". This is often written symbolically as f (n) ~ n2, which is read as "f(n) is asymptotic to n2".