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A shift register is a type of digital circuit using a cascade of flip-flops where the output of one flip-flop is connected to the input of the next. They share a single clock signal, which causes the data stored in the system to shift from one location to the next. By connecting the last flip-flop back to the first, the data can cycle within the shifters for extended periods, and in this configuration they were used as computer memory, displacing delay-line memory systems in the late 1960s and early 1970s. In most cases, several parallel shift registers would be used to build a larger memory pool known as a "bit array". Data was stored into the array and read back out in parallel, often as a computer word, while each bit was stored serially in the shift registers. There is an inherent trade-off in the design of bit arrays; putting more flip-flops in a row allows a single shifter to store more bits, but requires more clock cycles to push the data through all of the shifters before the data can be read back out again. Shift registers can have both parallel and serial inputs and outputs. These are often configured as "serial-in, parallel-out" (SIPO) or as "parallel-in, serial-out" (PISO). There are also types that have both serial and parallel input and types with serial and parallel output. There are also "bidirectional" shift registers, which allow shifting in both directions: L → R or R → L. The serial input and last output of a shift register can also be connected to create a "circular shift register". A PIPO register (parallel in, parallel out) is simply a D-type register and is not a shift register, but is very fast – an output is given within a single clock pulse. A "universal" shift register provides bidirectional serial-in and serial-out, as well as parallel-in and parallel-out. These are the simplest kind of shift registers. The data string is presented at "data in" and is shifted right one stage each time "data advance" is brought high. At each advance, the bit on the far left (i.e.
[2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will explore various ways to implement a system
that changes the voice of a speaker. Typical applications for these
techniques, strictly sorted by plausibility, include international spy
missions and prank telephone calls, and devices such as the one
displayed here can be easily bought on the web... or in a novelty shop.
No description has been provided for t