Posez n’importe quelle question sur les cours, conférences, exercices, recherches, actualités, etc. de l’EPFL ou essayez les exemples de questions ci-dessous.
AVERTISSEMENT : Le chatbot Graph n'est pas programmé pour fournir des réponses explicites ou catégoriques à vos questions. Il transforme plutôt vos questions en demandes API qui sont distribuées aux différents services informatiques officiellement administrés par l'EPFL. Son but est uniquement de collecter et de recommander des références pertinentes à des contenus que vous pouvez explorer pour vous aider à répondre à vos questions.
We study online bipartite edge coloring, with nodes on one side of the graph revealed sequentially. The trivial greedy algorithm is (2 — o (1))-competitive, which is optimal for graphs of low maximum degree, Δ = O (log n) [BNMN IPL’92]. Numerous online edge-coloring algorithms outperforming the greedy algorithm in various settings were designed over the years (e.g., [AGKM FOCS’03, BMM SODA’10, CPW FOCS’19, BGW SODA’21, KLSST STOC’22, BSVW STOC’24]), all crucially relying on randomization. A commonly- held belief, first stated by [BNMN IPL’92], is that randomization is necessary to outperform greedy. We refute this belief. We present a deterministic algorithm that beats greedy for sufficiently large Δ = Ω(log n ), and in particular has competitive ratio for all Δ = ω (log n ). We obtain our result via a new simple randomized algorithm that works against adaptive adversaries (as opposed to oblivious adversaries assumed by prior work). This implies the existence of a similarly-competitive deterministic algorithm [BDBKTW STOC’90]. A key ingredient in our algorithm (and the reason for its competitive ratio) is the use of contention resolution schemes of [FV FOCS’06]. This is the first use of contention resolution schemes, which are randomized algorithms for randomized inputs, that yields a deterministic algorithm for deterministic settings.
Daniel Kressner, Alice Cortinovis
Thorsten Kleinjung, Robert Granger, Jens Markus Zumbrägel