Hierarchical architectures stacking primary, secondary, and tertiary layers are widely employed for the operation and control of islanded dc microgrids (dcmGs) composed of distribution generation units (DGUs), loads, and power lines. However, a comprehensi ...
In this study, based on behavioral and neurophysiological facts, a new hierarchical multi-agent architecture is proposed to model the human motor control system. Performance of the proposed structure is investigated by simulating the control of sit to stan ...
Nowadays, virtual humans such as non-player characters in computer games need to have a strong autonomy in order to live their own life in persistent virtual worlds. When designing autonomous virtual humans, the action selection problem needs to be conside ...
Nowadays virtual humans such as non-player characters in computer games need to have a real autonomy in order to live their own life in persistent virtual worlds. When designing autonomous virtual humans, the action selection problem needs to be considered ...