This paper proposes a method for the construction of quadratic serendipity element (QSE) shape functions on planar convex and concave polygons. Existing approaches for constructing QSE shape functions are linear combinations of the pair-wise products of ge ...
Triangulation is an important task in the 3D reconstruction of computer vision. It seems simple to find the position of a point in 3D space when its 2D perspective projections in multi-view images are given and the corresponding camera projection matrices ...
We present an improved version of the Simple Linear Iterative Clustering (SLIC) superpixel segmentation. Unlike SLIC, our algorithm is non-iterative, enforces connectivity from the start, requires lesser memory, and is faster. Relying on the superpixel bou ...
We consider the problem of estimating room geometry from the acoustic room impulse response (RIR). Existing approaches addressing this problem exploit the knowledge of multiple RIRs. In contrast, we are interested in reconstructing the room geometry from a ...
Ieee Service Center, 445 Hoes Lane, Po Box 1331, Piscataway, Nj 08855-1331 Usa2011
We show that for any concave polygon that has no parallel sides and for any k, there is a k-fold covering of some point set by the translates of this polygon that cannot be decomposed into two coverings. Moreover, we give a complete classification of open ...
We show that for any open convex polygon P, there is a constant k(P) such that any k(P)-fold covering of the plane with translates of P can be decomposed into two coverings. ...
Tucker's lemma states that if we triangulate the unit disc centered at the origin and color the vertices with {1, 1,2, 2} in an antipodal way (if vertical bar z vertical bar = 1, then the sum of the colors of z and -z is zero), then there must be an edge F ...
Springer-Verlag New York, Ms Ingrid Cunningham, 175 Fifth Ave, New York, Ny 10010 Usa2009