CS-438: Decentralized systems engineeringA decentralized system is one that works when no single party is in charge or fully trusted. This course teaches decentralized systems principles while guiding students through the engineering of their own decentralized system featuring messaging, file sha ...
MICRO-436: Computational motor controlThe course gives (1) a review of different types of numerical models of control of locomotion and movement in animals, from fish to humans, (2) a presentation of different techniques for designing models, and (3) an analysis of the use and testing of those ...
COM-406: Foundations of Data ScienceWe discuss a set of topics that are important for the understanding of modern data science but that are typically not taught in an introductory ML course. In particular we discuss fundamental ideas and techniques that come from probability, information the ...
COM-490: Large-scale data science for real-world dataThis hands-on course covers tools and methods used by data scientists, from researching solutions to scaling prototypes on Spark clusters. Students engage with the full data engineering and data science pipeline, from data acquisition to extracting insight ...
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually learn due to technologies? In fall 2025, P. Dillenbourg w ...
BIO-512: Digital epidemiologyEpidemiology is foundational to medicine and public health. This course starts with the key principles of classical epidemiology, progressing through computational modeling techniques, and concluding with the digital approaches of today. Students will also ...
HUM-432: How people learn: Designing Learning Tools IThe students will understand the cognitive and social factors which affect learning - particularly in science and engineering. They will be able to use social research techniques as part of the design process to understand end users. ...
EE-580: Introduction to the design of space mechanismsSpace environment is different from what we can experience on Earth, requiring specific design approaches in order to achieve reliable operations. Engineers must hence face new challenges stimulating their creativity to tackle those particular constraints. ...
BIO-449: Understanding statistics and experimental designThis course is neither an introduction to the mathematics of statistics nor an introduction to a statistics program such as R. The aim of the course is to understand statistics from its experimental design and to avoid common pitfalls of statistical reason ...
CS-476: Embedded system designHardware-software co-design is a well known concept in embedded system design.It is also a concept required in designing FPGA-accelerators in data-centers.This course teaches how to transform algorithms in smart hardware-software solutions. ...
ME-403: Applied mechanical designStudents will be exposed to hands-on design problems throughout the term. They will acquire methodologies to (1) address open ended engineering problems, (2) cultivate creativity, (3) support decision making and (4) develop problem solving abilities. ...
CS-412: Software securityThis course focuses on software security fundamentals, secure coding guidelines and principles, and advanced software
security concepts. Students learn to assess and understand threats, learn how to design and implement secure software
systems, and get han ...
CS-101: Advanced information, computation, communication IDiscrete mathematics is a discipline with applications to almost all areas of study. It provides a set of indispensable tools to computer science in particular. This course reviews (familiar) topics as diverse as mathematical reasoning, combinatorics, disc ...
EE-566: Adaptation and learningIn this course, students learn to design and master algorithms and core concepts related to inference and learning from data and the foundations of adaptation and learning theories with applications.
CS-213: Human-computer interactionLa discipline de l'Interaction Homme-Machine (ou HCI : Human-Computer Interaction) vise à systématiquement placer le facteur humain dans la conception de systèmes interactifs. ...
ME-213: Programmation pour ingénieurMettre en pratique les bases de la programmation vues au semestre précédent. Développer un logiciel structuré. Méthode de debug d'un logiciel. Introduction à la programmation scientifique. Introduction à l'instrumentation virtuelle. ...