Archival scienceArchival science, or archival studies, is the study and theory of building and curating archives, which are collections of documents, recordings and data storage devices. To build and curate an archive, one must acquire and evaluate recorded materials, and be able to access them later. To this end, archival science seeks to improve methods for appraising, storing, preserving, and cataloging recorded materials. An archival record preserves data that is not intended to change.
Historical documentHistorical documents are original documents that contain important historical information about a person, place, or event and can thus serve as primary sources as important ingredients of the historical methodology. Significant historical documents can be deeds, laws, accounts of battles (often given by the victors or persons sharing their viewpoint), or the exploits of the powerful. Though these documents are of historical interest, they do not detail the daily lives of ordinary people, or the way society functioned.
Memory consolidationMemory consolidation is a category of processes that stabilize a memory trace after its initial acquisition. A memory trace is a change in the nervous system caused by memorizing something. Consolidation is distinguished into two specific processes. The first, synaptic consolidation, which is thought to correspond to late-phase long-term potentiation, occurs on a small scale in the synaptic connections and neural circuits within the first few hours after learning.
ArchiveAn archive is an accumulation of historical records or materials – in any medium – or the physical facility in which they are located. Archives contain primary source documents that have accumulated over the course of an individual or organization's lifetime, and are kept to show the function of that person or organization. Professional archivists and historians generally understand archives to be records that have been naturally and necessarily generated as a product of regular legal, commercial, administrative, or social activities.
User experience designUser experience design (UX design, UXD, UED, or XD) is the process of defining the experience a user would go through when interacting with a company, its services, and its products. Design decisions in UX design are often driven by research, data analysis, and test results rather than aesthetic preferences and opinions. Unlike user interface design, which focuses solely on the design of a computer interface, UX design encompasses all aspects of a user's perceived experience with a product or website, such as its usability, usefulness, desirability, brand perception, and overall performance.
Landscape-scale conservationLandscape-scale conservation is a holistic approach to landscape management, aiming to reconcile the competing objectives of nature conservation and economic activities across a given landscape. Landscape-scale conservation may sometimes be attempted because of climate change. It can be seen as an alternative to site based conservation. Many global problems such as poverty, food security, climate change, water scarcity, deforestation and biodiversity loss are connected.
Architectural drawingAn architectural drawing or architect's drawing is a technical drawing of a building (or building project) that falls within the definition of architecture. Architectural drawings are used by architects and others for a number of purposes: to develop a design idea into a coherent proposal, to communicate ideas and concepts, to convince clients of the merits of a design, to assist a building contractor to construct it based on design intent, as a record of the design and planned development, or to make a record of a building that already exists.
VitruviusVitruvius (vɪˈtruːviəs; c. 80–70 BC – after c. 15 BC) was a Roman architect and engineer during the 1st century BC, known for his multi-volume work titled De architectura. He originated the idea that all buildings should have three attributes: firmitas, utilitas, and venustas ("strength", "utility", and "beauty"). These principles were later widely adopted in Roman architecture. His discussion of perfect proportion in architecture and the human body led to the famous Renaissance drawing of the Vitruvian Man by Leonardo da Vinci.
Architectural theoryArchitectural theory is the act of thinking, discussing, and writing about architecture. Architectural theory is taught in all architecture schools and is practiced by the world's leading architects. Some forms that architecture theory takes are the lecture or dialogue, the treatise or book, and the paper project or competition entry. Architectural theory is often didactic, and theorists tend to stay close to or work from within schools. It has existed in some form since antiquity, and as publishing became more common, architectural theory gained an increased richness.
Computer memoryComputer memory stores information, such as data and programs for immediate use in the computer. The term memory is often synonymous with the term primary storage or main memory. An archaic synonym for memory is store. Computer memory operates at a high speed compared to storage which is slower but less expensive and higher in capacity. Besides storing opened programs, computer memory serves as disk cache and write buffer to improve both reading and writing performance.
Sustainable cityThe sustainable city, eco-city, or green city is a city designed with consideration for social, economic, environmental impact (commonly referred to as the triple bottom line), and resilient habitat for existing populations, without compromising the ability of future generations to experience the same. The UN Sustainable Development Goal 11 defines sustainable cities as those that are dedicated to achieving green sustainability, social sustainability and economic sustainability.
Product designProduct design as a verb is to create a new product to be sold by a business to its customers. A very broad coefficient and effective generation and development of ideas through a process that leads to new products. Thus, it is a major aspect of new product development. Product design process: the set of strategic and tactical activities, from idea generation to commercialization, used to create a product design. In a systematic approach, product designers conceptualize and evaluate ideas, turning them into tangible inventions and products.