Priority queueIn computer science, a priority queue is an abstract data-type similar to a regular queue or stack data structure. Each element in a priority queue has an associated priority. In a priority queue, elements with high priority are served before elements with low priority. In some implementations, if two elements have the same priority, they are served in the same order in which they were enqueued. In other implementations, the order of elements with the same priority is undefined.
Fibonacci codingIn mathematics and computing, Fibonacci coding is a universal code which encodes positive integers into binary code words. It is one example of representations of integers based on Fibonacci numbers. Each code word ends with "11" and contains no other instances of "11" before the end. The Fibonacci code is closely related to the Zeckendorf representation, a positional numeral system that uses Zeckendorf's theorem and has the property that no number has a representation with consecutive 1s.
Persistent data structureIn computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure. The term was introduced in Driscoll, Sarnak, Sleator, and Tarjans' 1986 article. A data structure is partially persistent if all versions can be accessed but only the newest version can be modified.
Binomial coefficientIn mathematics, the binomial coefficients are the positive integers that occur as coefficients in the binomial theorem. Commonly, a binomial coefficient is indexed by a pair of integers n ≥ k ≥ 0 and is written It is the coefficient of the xk term in the polynomial expansion of the binomial power (1 + x)n; this coefficient can be computed by the multiplicative formula which using factorial notation can be compactly expressed as For example, the fourth power of 1 + x is and the binomial coefficient is the coefficient of the x2 term.
Minimum spanning treeA minimum spanning tree (MST) or minimum weight spanning tree is a subset of the edges of a connected, edge-weighted undirected graph that connects all the vertices together, without any cycles and with the minimum possible total edge weight. That is, it is a spanning tree whose sum of edge weights is as small as possible. More generally, any edge-weighted undirected graph (not necessarily connected) has a minimum spanning forest, which is a union of the minimum spanning trees for its connected components.
Binary treeIn computer science, a binary tree is a k-ary tree data structure in which each node has at most two children, which are referred to as the and the . A recursive definition using just set theory notions is that a (non-empty) binary tree is a tuple (L, S, R), where L and R are binary trees or the empty set and S is a singleton set containing the root. Some authors allow the binary tree to be the empty set as well. From a graph theory perspective, binary (and K-ary) trees as defined here are arborescences.
Best, worst and average caseIn computer science, best, worst, and average cases of a given algorithm express what the resource usage is at least, at most and on average, respectively. Usually the resource being considered is running time, i.e. time complexity, but could also be memory or some other resource. Best case is the function which performs the minimum number of steps on input data of n elements. Worst case is the function which performs the maximum number of steps on input data of size n.
Fibonacci wordA Fibonacci word is a specific sequence of binary digits (or symbols from any two-letter alphabet). The Fibonacci word is formed by repeated concatenation in the same way that the Fibonacci numbers are formed by repeated addition. It is a paradigmatic example of a Sturmian word and specifically, a morphic word. The name "Fibonacci word" has also been used to refer to the members of a formal language L consisting of strings of zeros and ones with no two repeated ones.
Binomial seriesIn mathematics, the binomial series is a generalization of the polynomial that comes from a binomial formula expression like for a nonnegative integer . Specifically, the binomial series is the Taylor series for the function centered at , where and . Explicitly, where the power series on the right-hand side of () is expressed in terms of the (generalized) binomial coefficients If α is a nonnegative integer n, then the (n + 2)th term and all later terms in the series are 0, since each contains a factor (n − n); thus in this case the series is finite and gives the algebraic binomial formula.
Purely functional data structureIn computer science, a purely functional data structure is a data structure that can be directly implemented in a purely functional language. The main difference between an arbitrary data structure and a purely functional one is that the latter is (strongly) immutable. This restriction ensures the data structure possesses the advantages of immutable objects: (full) persistency, quick copy of objects, and thread safety. Efficient purely functional data structures may require the use of lazy evaluation and memoization.
Union typeIn computer science, a union is a value that may have any of several representations or formats within the same position in memory; that consists of a variable that may hold such a data structure. Some programming languages support special data types, called union types, to describe such values and variables. In other words, a union type definition will specify which of a number of permitted primitive types may be stored in its instances, e.g., "float or long integer".
Euclidean algorithmIn mathematics, the Euclidean algorithm, or Euclid's algorithm, is an efficient method for computing the greatest common divisor (GCD) of two integers (numbers), the largest number that divides them both without a remainder. It is named after the ancient Greek mathematician Euclid, who first described it in his Elements (300 BC). It is an example of an algorithm, a step-by-step procedure for performing a calculation according to well-defined rules, and is one of the oldest algorithms in common use.