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In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure. The term was introduced in Driscoll, Sarnak, Sleator, and Tarjans' 1986 article. A data structure is partially persistent if all versions can be accessed but only the newest version can be modified. The data structure is fully persistent if every version can be both accessed and modified. If there is also a meld or merge operation that can create a new version from two previous versions, the data structure is called confluently persistent. Structures that are not persistent are called ephemeral. These types of data structures are particularly common in logical and functional programming, as languages in those paradigms discourage (or fully forbid) the use of mutable data. In the partial persistence model, a programmer may query any previous version of a data structure, but may only update the latest version. This implies a linear ordering among each version of the data structure. In the fully persistent model, both updates and queries are allowed on any version of the data structure. In some cases the performance characteristics of querying or updating older versions of a data structure may be allowed to degrade, as is true with the rope data structure. In addition, a data structure can be referred to as confluently persistent if, in addition to being fully persistent, two versions of the same data structure can be combined to form a new version which is still fully persistent. One method for creating a persistent data structure is to use a platform provided ephemeral data structure such as an array to store the data in the data structure and copy the entirety of that data structure using copy-on-write semantics for any updates to the data structure.
[2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will explore various ways to implement a system
that changes the voice of a speaker. Typical applications for these
techniques, strictly sorted by plausibility, include international spy
missions and prank telephone calls, and devices such as the one
displayed here can be easily bought on the web... or in a novelty shop.
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