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We consider the classical problem of maximizing a monotone submodular function subject to a cardinality constraint, which, due to its numerous applications, has recently been studied in various computational models. We consider a clean multiplayer model that lies between the offline and streaming model, and study it under the aspect of one-way communication complexity. Our model captures the streaming setting (by considering a large number of players), and, in addition, two-player approximation results for it translate into the robust setting. We present tight one-way communication complexity results for our model, which, due to the connections mentioned previously, have multiple implications in the data stream and robust setting.
Clément Hongler, Vassilis Joseph Papadopoulos
Verónica del Carmen Estrada Galiñanes
Pascal Frossard, Babak Falsafi, Ahmet Caner Yüzügüler, Canberk Sönmez