Recursion (computer science)In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion is one of the central ideas of computer science. The power of recursion evidently lies in the possibility of defining an infinite set of objects by a finite statement.
Scala (programming language)Scala (ˈskɑːlə ) is a strong statically typed high-level general-purpose programming language that supports both object-oriented programming and functional programming. Designed to be concise, many of Scala's design decisions are aimed to address criticisms of Java. Scala source code can be compiled to Java bytecode and run on a Java virtual machine (JVM). Scala can also be compiled to JavaScript to run in a browser, or directly to a native executable.
Functional programmingIn computer science, functional programming is a programming paradigm where programs are constructed by applying and composing functions. It is a declarative programming paradigm in which function definitions are trees of expressions that map values to other values, rather than a sequence of imperative statements which update the running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local identifiers), passed as arguments, and returned from other functions, just as any other data type can.
Primitive recursive functionIn computability theory, a primitive recursive function is, roughly speaking, a function that can be computed by a computer program whose loops are all "for" loops (that is, an upper bound of the number of iterations of every loop can be determined before entering the loop). Primitive recursive functions form a strict subset of those general recursive functions that are also total functions. The importance of primitive recursive functions lies in the fact that most computable functions that are studied in number theory (and more generally in mathematics) are primitive recursive.
F Sharp (programming language)F# (pronounced F sharp) is a functional-first, general-purpose, strongly typed, multi-paradigm programming language that encompasses functional, imperative, and object-oriented programming methods. It is most often used as a cross-platform Common Language Infrastructure (CLI) language on .NET, but can also generate JavaScript and graphics processing unit (GPU) code. F# is developed by the F# Software Foundation, Microsoft and open contributors. An open source, cross-platform compiler for F# is available from the F# Software Foundation.
Expression-oriented programming languageAn expression-oriented programming language is a programming language in which every (or nearly every) construction is an expression and thus yields a value. The typical exceptions are macro definitions, preprocessor commands, and declarations, which expression-oriented languages often treat as statements. Lisp and ALGOL 68 are expression-oriented languages. Pascal is not an expression-oriented language. All functional programming languages are expression-oriented.
High-level programming languageIn computer science, a high-level programming language is a programming language with strong abstraction from the details of the computer. In contrast to low-level programming languages, it may use natural language elements, be easier to use, or may automate (or even hide entirely) significant areas of computing systems (e.g. memory management), making the process of developing a program simpler and more understandable than when using a lower-level language. The amount of abstraction provided defines how "high-level" a programming language is.
Template metaprogrammingTemplate metaprogramming (TMP) is a metaprogramming technique in which templates are used by a compiler to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled. The output of these templates can include compile-time constants, data structures, and complete functions. The use of templates can be thought of as compile-time polymorphism. The technique is used by a number of languages, the best-known being C++, but also Curl, D, Nim, and XL.
Comparison of programming languagesProgramming languages are used for controlling the behavior of a machine (often a computer). Like natural languages, programming languages follow rules for syntax and semantics. There are thousands of programming languages and new ones are created every year. Few languages ever become sufficiently popular that they are used by more than a few people, but professional programmers may use dozens of languages in a career. Most programming languages are not standardized by an international (or national) standard, even widely used ones, such as Perl or Standard ML (despite the name).
Tail callIn computer science, a tail call is a subroutine call performed as the final action of a procedure. If the target of a tail is the same subroutine, the subroutine is said to be tail recursive, which is a special case of direct recursion. Tail recursion (or tail-end recursion) is particularly useful, and is often easy to optimize in implementations. Tail calls can be implemented without adding a new stack frame to the call stack.
Pattern matchingIn computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually has to be exact: "either it will or will not be a match." The patterns generally have the form of either sequences or tree structures. Uses of pattern matching include outputting the locations (if any) of a pattern within a token sequence, to output some component of the matched pattern, and to substitute the matching pattern with some other token sequence (i.
Mutual recursionIn mathematics and computer science, mutual recursion is a form of recursion where two mathematical or computational objects, such as functions or datatypes, are defined in terms of each other. Mutual recursion is very common in functional programming and in some problem domains, such as recursive descent parsers, where the datatypes are naturally mutually recursive. The most important basic example of a datatype that can be defined by mutual recursion is a tree, which can be defined mutually recursively in terms of a forest (a list of trees).
Persistent data structureIn computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure. The term was introduced in Driscoll, Sarnak, Sleator, and Tarjans' 1986 article. A data structure is partially persistent if all versions can be accessed but only the newest version can be modified.
Generic programmingGeneric programming is a style of computer programming in which algorithms are written in terms of data types to-be-specified-later that are then instantiated when needed for specific types provided as parameters. This approach, pioneered by the ML programming language in 1973, permits writing common functions or types that differ only in the set of types on which they operate when used, thus reducing duplicate code. Generics was introduced to the main-stream programming with Ada in 1977 and then with templates in C++ it became part of the repertoire of professional library design.
CorecursionIn computer science, corecursion is a type of operation that is to recursion. Whereas recursion works analytically, starting on data further from a base case and breaking it down into smaller data and repeating until one reaches a base case, corecursion works synthetically, starting from a base case and building it up, iteratively producing data further removed from a base case. Put simply, corecursive algorithms use the data that they themselves produce, bit by bit, as they become available, and needed, to produce further bits of data.
RecursionRecursion occurs when the definition of a concept or process depends on a simpler version of itself. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathematics and computer science, where a function being defined is applied within its own definition. While this apparently defines an infinite number of instances (function values), it is often done in such a way that no infinite loop or infinite chain of references can occur.
Data structureIn computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, i.e., it is an algebraic structure about data. Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type.
General recursive functionIn mathematical logic and computer science, a general recursive function, partial recursive function, or μ-recursive function is a partial function from natural numbers to natural numbers that is "computable" in an intuitive sense – as well as in a formal one. If the function is total, it is also called a total recursive function (sometimes shortened to recursive function). In computability theory, it is shown that the μ-recursive functions are precisely the functions that can be computed by Turing machines (this is one of the theorems that supports the Church–Turing thesis).
Purely functional data structureIn computer science, a purely functional data structure is a data structure that can be directly implemented in a purely functional language. The main difference between an arbitrary data structure and a purely functional one is that the latter is (strongly) immutable. This restriction ensures the data structure possesses the advantages of immutable objects: (full) persistency, quick copy of objects, and thread safety. Efficient purely functional data structures may require the use of lazy evaluation and memoization.
NP-completenessIn computational complexity theory, a problem is NP-complete when: It is a decision problem, meaning that for any input to the problem, the output is either "yes" or "no". When the answer is "yes", this can be demonstrated through the existence of a short (polynomial length) solution. The correctness of each solution can be verified quickly (namely, in polynomial time) and a brute-force search algorithm can find a solution by trying all possible solutions.