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We present ShapeOp, a robust and extensible geometric modelling paradigm. ShapeOp builds on top of the state-of-the-art physics solver (Bouaziz et al. in ACM Trans Graph 33:154:1–154:11, 2014). We discuss the main theoretical advantages of the underlying solver and how this influences our modelling paradigm. We provide an efficient open-source C++ implementation (www.shapeop.org) together with scripting interfaces to enable ShapeOp in Rhino/Grasshopper and potentially other tools. This implementation can also act as a template for future integration of computer graphics research. To evaluate the potential of ShapeOp we present various examples using our implementation and discuss potential implications on the design process.
Marilyne Andersen, Luisa Pastore, Minu Agarwal