Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
In human-dominated landscapes, populations and species extinctions are directly related to habitat destruction and fragmentation. To provide genetic diversity as well as population viability, individual exchanges among isolated populations must be maintained. Therefore, animal dispersal processes in fragmented landscape become an important topic for ecologists, and ecological networks planning has become one of the major challenges for landscape planners. Identification of habitat patches as well as assessment of the effect of ecological networks is badly needed. Since little information on the effect of landscape heterogeneities on animal dispersal is available, simulation models are being developed. As dispersal pattern and success strongly depend on the spatial context, species' interactions with landscapes, species behaviour and species ability to disperse, these models must be able to simulate them explicitly. This research work therefore aims first at developing methods and models that allow realistic animal dispersal simulations in fragmented landscapes. Second it aims at evaluating the effect of landscape heterogeneities and animal behaviour on dispersal and on species persistence. Additionally, the ability of such a model to estimate gene flow is analysed. To carry on this research, the following fields have been explored: landscape ecology, metapopulation dynamic, animal behaviour, genetics, Geographical Information Systems, modelling approaches and programming. A method, based on properties provided by Geographical Information Systems software, is first proposed to generate ecological networks by simulating animal dispersal according to animal movement constraints induced by human infrastructures. The resulting maps provide a spatial identification of ecological networks, corridors and conflicting areas. This model has proved to be a useful and straightforward tool for landscape planning, even if this model, similar to other present-day models used in dispersal simulations, presents numerous technical and scientific limitations. To improve models for animal dispersal, a feature-oriented landscape model associated with an expert system has been developed. Its conceptualisation, its formalism, its data structure and its object-oriented design implementation provide a very accurate representation of landscape features and simulation of complex interactions between model entities (individuals and landscape features) based on simple rules. It allows the spatial identification of simulated processes. The ability of this model to incorporate states, relations and transition rules between entities makes it applicable to simulate large ranges of dispersal processes according to specific behaviour and/or landscape uses. To analyse the influence of landscape heterogeneities and species behaviour on dispersal and their incidence on metapopulation dynamics, the proposed feature-oriented model has been coupled with an animal model. The latter assign