Parallel computingParallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.
Chordal graphIn the mathematical area of graph theory, a chordal graph is one in which all cycles of four or more vertices have a chord, which is an edge that is not part of the cycle but connects two vertices of the cycle. Equivalently, every induced cycle in the graph should have exactly three vertices. The chordal graphs may also be characterized as the graphs that have perfect elimination orderings, as the graphs in which each minimal separator is a clique, and as the intersection graphs of subtrees of a tree.
Directed acyclic graphIn mathematics, particularly graph theory, and computer science, a directed acyclic graph (DAG) is a directed graph with no directed cycles. That is, it consists of vertices and edges (also called arcs), with each edge directed from one vertex to another, such that following those directions will never form a closed loop. A directed graph is a DAG if and only if it can be topologically ordered, by arranging the vertices as a linear ordering that is consistent with all edge directions.
Directed graphIn mathematics, and more specifically in graph theory, a directed graph (or digraph) is a graph that is made up of a set of vertices connected by directed edges, often called arcs. In formal terms, a directed graph is an ordered pair where V is a set whose elements are called vertices, nodes, or points; A is a set of ordered pairs of vertices, called arcs, directed edges (sometimes simply edges with the corresponding set named E instead of A), arrows, or directed lines.
Line graphIn the mathematical discipline of graph theory, the line graph of an undirected graph G is another graph L(G) that represents the adjacencies between edges of G. L(G) is constructed in the following way: for each edge in G, make a vertex in L(G); for every two edges in G that have a vertex in common, make an edge between their corresponding vertices in L(G). The name line graph comes from a paper by although both and used the construction before this.
List of graphsThis partial list of graphs contains definitions of graphs and graph families. For collected definitions of graph theory terms that do not refer to individual graph types, such as vertex and path, see Glossary of graph theory. For links to existing articles about particular kinds of graphs, see . Some of the finite structures considered in graph theory have names, sometimes inspired by the graph's topology, and sometimes after their discoverer.
Embarrassingly parallelIn parallel computing, an embarrassingly parallel workload or problem (also called embarrassingly parallelizable, perfectly parallel, delightfully parallel or pleasingly parallel) is one where little or no effort is needed to separate the problem into a number of parallel tasks. This is often the case where there is little or no dependency or need for communication between those parallel tasks, or for results between them. Thus, these are different from distributed computing problems that need communication between tasks, especially communication of intermediate results.
Planar graphIn graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points.
Distributed memoryIn computer science, distributed memory refers to a multiprocessor computer system in which each processor has its own private memory. Computational tasks can only operate on local data, and if remote data are required, the computational task must communicate with one or more remote processors. In contrast, a shared memory multiprocessor offers a single memory space used by all processors. Processors do not have to be aware where data resides, except that there may be performance penalties, and that race conditions are to be avoided.
Graph isomorphismIn graph theory, an isomorphism of graphs G and H is a bijection between the vertex sets of G and H such that any two vertices u and v of G are adjacent in G if and only if and are adjacent in H. This kind of bijection is commonly described as "edge-preserving bijection", in accordance with the general notion of isomorphism being a structure-preserving bijection. If an isomorphism exists between two graphs, then the graphs are called isomorphic and denoted as . In the case when the bijection is a mapping of a graph onto itself, i.
Dual graphIn the mathematical discipline of graph theory, the dual graph of a planar graph G is a graph that has a vertex for each face of G. The dual graph has an edge for each pair of faces in G that are separated from each other by an edge, and a self-loop when the same face appears on both sides of an edge. Thus, each edge e of G has a corresponding dual edge, whose endpoints are the dual vertices corresponding to the faces on either side of e.
Dense graphIn mathematics, a dense graph is a graph in which the number of edges is close to the maximal number of edges (where every pair of vertices is connected by one edge). The opposite, a graph with only a few edges, is a sparse graph. The distinction of what constitutes a dense or sparse graph is ill-defined, and is often represented by 'roughly equal to' statements. Due to this, the way that density is defined often depends on the context of the problem.
Computer clusterA computer cluster is a set of computers that work together so that they can be viewed as a single system. Unlike grid computers, computer clusters have each node set to perform the same task, controlled and scheduled by software. The components of a cluster are usually connected to each other through fast local area networks, with each node (computer used as a server) running its own instance of an operating system. In most circumstances, all of the nodes use the same hardware and the same operating system, although in some setups (e.
Distributed computingA distributed system is a system whose components are located on different networked computers, which communicate and coordinate their actions by passing messages to one another. Distributed computing is a field of computer science that studies distributed systems. The components of a distributed system interact with one another in order to achieve a common goal. Three significant challenges of distributed systems are: maintaining concurrency of components, overcoming the lack of a global clock, and managing the independent failure of components.
Massively parallelMassively parallel is the term for using a large number of computer processors (or separate computers) to simultaneously perform a set of coordinated computations in parallel. GPUs are massively parallel architecture with tens of thousands of threads. One approach is grid computing, where the processing power of many computers in distributed, diverse administrative domains is opportunistically used whenever a computer is available. An example is BOINC, a volunteer-based, opportunistic grid system, whereby the grid provides power only on a best effort basis.
Graph operationsIn the mathematical field of graph theory, graph operations are operations which produce new graphs from initial ones. They include both unary (one input) and binary (two input) operations. Unary operations create a new graph from a single initial graph. Elementary operations or editing operations, which are also known as graph edit operations, create a new graph from one initial one by a simple local change, such as addition or deletion of a vertex or of an edge, merging and splitting of vertices, edge contraction, etc.
Graph theoryIn mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called links or lines). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics.
Petersen graphIn the mathematical field of graph theory, the Petersen graph is an undirected graph with 10 vertices and 15 edges. It is a small graph that serves as a useful example and counterexample for many problems in graph theory. The Petersen graph is named after Julius Petersen, who in 1898 constructed it to be the smallest bridgeless cubic graph with no three-edge-coloring. Although the graph is generally credited to Petersen, it had in fact first appeared 12 years earlier, in a paper by .
Graph drawingGraph drawing is an area of mathematics and computer science combining methods from geometric graph theory and information visualization to derive two-dimensional depictions of graphs arising from applications such as social network analysis, cartography, linguistics, and bioinformatics. A drawing of a graph or network diagram is a pictorial representation of the vertices and edges of a graph. This drawing should not be confused with the graph itself: very different layouts can correspond to the same graph.
Bipartite graphIn the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets and , that is, every edge connects a vertex in to one in . Vertex sets and are usually called the parts of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles. The two sets and may be thought of as a coloring of the graph with two colors: if one colors all nodes in blue, and all nodes in red, each edge has endpoints of differing colors, as is required in the graph coloring problem.