Rendering (computer graphics)Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. The resulting image is referred to as the render. Multiple models can be defined in a scene file containing objects in a strictly defined language or data structure. The scene file contains geometry, viewpoint, texture, lighting, and shading information describing the virtual scene. The data contained in the scene file is then passed to a rendering program to be processed and output to a or raster graphics image file.
Picture archiving and communication systemA picture archiving and communication system (PACS) is a medical imaging technology which provides economical storage and convenient access to images from multiple modalities (source machine types). and reports are transmitted digitally via PACS; this eliminates the need to manually file, retrieve, or transport film jackets, the folders used to store and protect X-ray film. The universal format for PACS image storage and transfer is DICOM (Digital Imaging and Communications in Medicine).
Opponent processThe opponent process is a color theory that states that the human visual system interprets information about color by processing signals from photoreceptor cells in an antagonistic manner. The opponent-process theory suggests that there are three opponent channels, each comprising an opposing color pair: red versus green, blue versus yellow, and black versus white (luminance). The theory was first proposed in 1892 by the German physiologist Ewald Hering. Complementary colors When staring at a bright color for a while (e.
Spatial anti-aliasingIn digital signal processing, spatial anti-aliasing is a technique for minimizing the distortion artifacts (aliasing) when representing a high-resolution image at a lower resolution. Anti-aliasing is used in digital photography, computer graphics, digital audio, and many other applications. Anti-aliasing means removing signal components that have a higher frequency than is able to be properly resolved by the recording (or sampling) device. This removal is done before (re)sampling at a lower resolution.
ImagingImaging is the representation or reproduction of an object's form; especially a visual representation (i.e., the formation of an ). Imaging technology is the application of materials and methods to create, preserve, or duplicate images. Imaging science is a multidisciplinary field concerned with the generation, collection, duplication, analysis, modification, and visualization of images, including imaging things that the human eye cannot detect.
Output deviceAn output device is a piece of computer hardware that converts information into a human-perceptible form or, historically, into a physical machine-readable form for use with other non-computerized equipment. It can be text, graphics, tactile, audio, or video. Examples include monitors, printers, speakers, headphones, projectors, GPS devices, optical mark readers, and braille readers.
Zero-dimensional spaceIn mathematics, a zero-dimensional topological space (or nildimensional space) is a topological space that has dimension zero with respect to one of several inequivalent notions of assigning a dimension to a given topological space. A graphical illustration of a nildimensional space is a point. Specifically: A topological space is zero-dimensional with respect to the Lebesgue covering dimension if every open cover of the space has a refinement which is a cover by disjoint open sets.
Triangulated irregular networkIn computer graphics, a triangulated irregular network (TIN) is a representation of a continuous surface consisting entirely of triangular facets (a triangle mesh), used mainly as Discrete Global Grid in primary elevation modeling. The vertices of these triangles are created from field recorded spot elevations through a variety of means including surveying through conventional techniques, Global Positioning System Real-Time Kinematic (GPS RTK), photogrammetry, or some other means.
Digital imagingDigital imaging or digital image acquisition is the creation of a digital representation of the visual characteristics of an object, such as a physical scene or the interior structure of an object. The term is often assumed to imply or include the , , , printing and display of such images. A key advantage of a , versus an analog image such as a film photograph, is the ability to digitally propagate copies of the original subject indefinitely without any loss of image quality.
DemosaicingA demosaicing (also de-mosaicing, demosaicking or debayering) algorithm is a used to reconstruct a full color image from the incomplete color samples output from an overlaid with a color filter array (CFA). It is also known as CFA interpolation or color reconstruction. Most modern digital cameras acquire images using a single image sensor overlaid with a CFA, so demosaicing is part of the required to render these images into a viewable format.
Many-valued logicMany-valued logic (also multi- or multiple-valued logic) is a propositional calculus in which there are more than two truth values. Traditionally, in Aristotle's logical calculus, there were only two possible values (i.e., "true" and "false") for any proposition. Classical two-valued logic may be extended to n-valued logic for n greater than 2. Those most popular in the literature are three-valued (e.g.
Electronic health recordAn electronic health record (EHR) is the systematized collection of patient and population electronically stored health information in a digital format. These records can be shared across different health care settings. Records are shared through network-connected, enterprise-wide information systems or other information networks and exchanges. EHRs may include a range of data, including demographics, medical history, medication and allergies, immunization status, laboratory test results, radiology images, vital signs, personal statistics like age and weight, and billing information.