HyperbolaIn mathematics, a hyperbola (haɪˈpɜrbələ; pl. hyperbolas or hyperbolae -liː; adj. hyperbolic ˌhaɪpərˈbɒlɪk) is a type of smooth curve lying in a plane, defined by its geometric properties or by equations for which it is the solution set. A hyperbola has two pieces, called connected components or branches, that are mirror images of each other and resemble two infinite bows. The hyperbola is one of the three kinds of conic section, formed by the intersection of a plane and a double cone.
Angular velocityIn physics, angular velocity (symbol ω, sometimes Ω), also known as angular frequency vector, is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction. The magnitude of the pseudovector, , represents the angular speed (or angular frequency), the rate at which the object rotates (spins or revolves).
Specific orbital energyIn the gravitational two-body problem, the specific orbital energy (or vis-viva energy) of two orbiting bodies is the constant sum of their mutual potential energy () and their total kinetic energy (), divided by the reduced mass. According to the orbital energy conservation equation (also referred to as vis-viva equation), it does not vary with time: where is the relative orbital speed; is the orbital distance between the bodies; is the sum of the standard gravitational parameters of the bodies; is the specific relative angular momentum in the sense of relative angular momentum divided by the reduced mass; is the orbital eccentricity; is the semi-major axis.
N-sphereIn mathematics, an n-sphere or a hypersphere is a topological space that is homeomorphic to a standard n-sphere, which is the set of points in (n + 1)-dimensional Euclidean space that are situated at a constant distance r from a fixed point, called the center. It is the generalization of an ordinary sphere in the ordinary three-dimensional space. The "radius" of a sphere is the constant distance of its points to the center. When the sphere has unit radius, it is usual to call it the unit n-sphere or simply the n-sphere for brevity.
Phase velocityThe phase velocity of a wave is the rate at which the wave propagates in any medium. This is the velocity at which the phase of any one frequency component of the wave travels. For such a component, any given phase of the wave (for example, the crest) will appear to travel at the phase velocity. The phase velocity is given in terms of the wavelength λ (lambda) and time period T as Equivalently, in terms of the wave's angular frequency ω, which specifies angular change per unit of time, and wavenumber (or angular wave number) k, which represent the angular change per unit of space, To gain some basic intuition for this equation, we consider a propagating (cosine) wave A cos(kx − ωt).
Four-velocityIn physics, in particular in special relativity and general relativity, a four-velocity is a four-vector in four-dimensional spacetime that represents the relativistic counterpart of velocity, which is a three-dimensional vector in space. Physical events correspond to mathematical points in time and space, the set of all of them together forming a mathematical model of physical four-dimensional spacetime. The history of an object traces a curve in spacetime, called its world line.
3-sphereIn mathematics, a 3-sphere, glome or hypersphere is a higher-dimensional analogue of a sphere. It may be embedded in 4-dimensional Euclidean space as the set of points equidistant from a fixed central point. Analogous to how the boundary of a ball in three dimensions is an ordinary sphere (or 2-sphere, a two-dimensional surface), the boundary of a ball in four dimensions is a 3-sphere (an object with three dimensions). A 3-sphere is an example of a 3-manifold and an n-sphere.
Proper velocityIn relativity, proper velocity (also known as celerity) w of an object relative to an observer is the ratio between observer-measured displacement vector and proper time τ elapsed on the clocks of the traveling object: It is an alternative to ordinary velocity, the distance per unit time where both distance and time are measured by the observer. The two types of velocity, ordinary and proper, are very nearly equal at low speeds. However, at high speeds proper velocity retains many of the properties that velocity loses in relativity compared with Newtonian theory.
Vis-viva equationIn astrodynamics, the vis-viva equation, also referred to as orbital-energy-invariance law or Burgas formula, is one of the equations that model the motion of orbiting bodies. It is the direct result of the principle of conservation of mechanical energy which applies when the only force acting on an object is its own weight which is the gravitational force determined by the product of the mass of the object and the strength of the surrounding gravitational field.
Projectile motionProjectile motion is a form of motion experienced by an object or particle (a projectile) that is projected in a gravitational field, such as from Earth's surface, and moves along a curved path under the action of gravity only. In the particular case of projectile motion on Earth, most calculations assume the effects of air resistance are passive and negligible. The curved path of objects in projectile motion was shown by Galileo to be a parabola, but may also be a straight line in the special case when it is thrown directly upward or downward.
Hyperbolic geometryIn mathematics, hyperbolic geometry (also called Lobachevskian geometry or Bolyai–Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with: For any given line R and point P not on R, in the plane containing both line R and point P there are at least two distinct lines through P that do not intersect R. (Compare the above with Playfair's axiom, the modern version of Euclid's parallel postulate.) The hyperbolic plane is a plane where every point is a saddle point.
Orbital speedIn gravitationally bound systems, the orbital speed of an astronomical body or object (e.g. planet, moon, artificial satellite, spacecraft, or star) is the speed at which it orbits around either the barycenter or, if one body is much more massive than the other bodies of the system combined, its speed relative to the center of mass of the most massive body. The term can be used to refer to either the mean orbital speed (i.e. the average speed over an entire orbit) or its instantaneous speed at a particular point in its orbit.