LearningLearning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. The ability to learn is possessed by humans, animals, and some machines; there is also evidence for some kind of learning in certain plants. Some learning is immediate, induced by a single event (e.g. being burned by a hot stove), but much skill and knowledge accumulate from repeated experiences. The changes induced by learning often last a lifetime, and it is hard to distinguish learned material that seems to be "lost" from that which cannot be retrieved.
CyclingCycling, also known as bicycling or biking, is the activity of riding a bicycle or other type of cycle. It encompasses the use of human-powered vehicles such as balance bikes, unicycles, tricycles, and quadricycles. Cycling is practised around the world for purposes including transport, recreation, exercise, and competitive sport. History of cycling Cycling became popularlised in Europe and North America in the latter part and especially the last decade of the 19th century.
Utility cyclingUtility cycling encompasses any cycling done simply as a means of transport rather than as a sport or leisure activity. It is the original and most common type of cycling in the world. Cycling mobility is one of the various types of private transport and a major part of individual mobility. Utility or "transportational" cycling generally involves traveling short and medium distances (several kilometres, not uncommonly 3–15 kilometres one way, or somewhat longer), often in an urban environment. It includes commuting (i.
Outline of cyclingCycling, also called bicycling or biking, is the activity of using / riding bicycles, (at least partially) human-powered, wheeled vehicles (typically by foot pedalling), for purposes including transport, recreation, social interaction, exercise, sport, therapy, other purposes, or any combination thereof. Persons engaged in cycling are called cyclists, bikers, or sometimes bicyclists. They typically either dress for where they are going, or for the cycling, sometimes having another set of clothing with them, or arranged.
Cycling infrastructureCycling infrastructure is all infrastructure cyclists are allowed to use. Bikeways include bike paths, bike lanes, cycle tracks, rail trails and, where permitted, sidewalks. Roads used by motorists are also cycling infrastructure, except where cyclists are barred such as many freeways/motorways. It includes amenities such as bike racks for parking, shelters, service centers and specialized traffic signs and signals. The more cycling infrastructure, the more people get about by bicycle.
Machine learningMachine learning (ML) is an umbrella term for solving problems for which development of algorithms by human programmers would be cost-prohibitive, and instead the problems are solved by helping machines 'discover' their 'own' algorithms, without needing to be explicitly told what to do by any human-developed algorithms. Recently, generative artificial neural networks have been able to surpass results of many previous approaches.
Coherence (physics)In physics, coherence expresses the potential for two waves to interfere. Two monochromatic beams from a single source always interfere. Physical sources are not strictly monochromatic: they may be partly coherent. Beams from different sources are mutually incoherent. When interfering, two waves add together to create a wave of greater amplitude than either one (constructive interference) or subtract from each other to create a wave of minima which may be zero (destructive interference), depending on their relative phase.
PedagogyPedagogy (ˈpɛdəɡɒdʒi,-ɡoʊdʒi,-ɡɒɡi), from Ancient Greek παιδαγωγία (paidagōgía), most commonly understood as the approach to teaching, is the theory and practice of learning, and how this process influences, and is influenced by, the social, political and psychological development of learners. Pedagogy, taken as an academic discipline, is the study of how knowledge and skills are imparted in an educational context, and it considers the interactions that take place during learning.
Coherence lengthIn physics, coherence length is the propagation distance over which a coherent wave (e.g. an electromagnetic wave) maintains a specified degree of coherence. Wave interference is strong when the paths taken by all of the interfering waves differ by less than the coherence length. A wave with a longer coherence length is closer to a perfect sinusoidal wave. Coherence length is important in holography and telecommunications engineering. This article focuses on the coherence of classical electromagnetic fields.
Optical coherence tomographyOptical coherence tomography (OCT) is an imaging technique that uses low-coherence light to capture micrometer-resolution, two- and three-dimensional images from within optical scattering media (e.g., biological tissue). It is used for medical imaging and industrial nondestructive testing (NDT). Optical coherence tomography is based on low-coherence interferometry, typically employing near-infrared light. The use of relatively long wavelength light allows it to penetrate into the scattering medium.
GoalA goal or objective is an idea of the future or desired result that a person or a group of people envision, plan and commit to achieve. People endeavour to reach goals within a finite time by setting deadlines. A goal is roughly similar to a purpose or aim, the anticipated result which guides reaction, or an end, which is an object, either a physical object or an abstract object, that has intrinsic value. Goal setting Goal-setting theory was formulated based on empirical research and has been called one of the most important theories in organizational psychology.
Goal settingGoal setting involves the development of an action plan designed in order to motivate and guide a person or group toward a goal. Goals are more deliberate than desires and momentary intentions. Therefore, setting goals means that a person has committed thought, emotion, and behavior towards attaining the goal. In doing so, the goal setter has established a desired future state which differs from their current state thus creating a mismatch which in turn spurs future actions.
Goal orientationGoal orientation, or achievement orientation, is an "individual disposition towards developing or validating one's ability in achievement settings". In general, an individual can be said to be mastery or performance oriented, based on whether one's goal is to develop one's ability or to demonstrate one's ability, respectively. A mastery orientation is also sometimes referred to as a learning orientation. Goal orientation refers to how an individual interprets and reacts to tasks, resulting in different patterns of cognition, affect and behavior.
Lie theoryIn mathematics, the mathematician Sophus Lie (liː ) initiated lines of study involving integration of differential equations, transformation groups, and contact of spheres that have come to be called Lie theory. For instance, the latter subject is Lie sphere geometry. This article addresses his approach to transformation groups, which is one of the areas of mathematics, and was worked out by Wilhelm Killing and Élie Cartan. The foundation of Lie theory is the exponential map relating Lie algebras to Lie groups which is called the Lie group–Lie algebra correspondence.
Lie group–Lie algebra correspondenceIn mathematics, Lie group–Lie algebra correspondence allows one to correspond a Lie group to a Lie algebra or vice versa, and study the conditions for such a relationship. Lie groups that are isomorphic to each other have Lie algebras that are isomorphic to each other, but the converse is not necessarily true. One obvious counterexample is and (see real coordinate space and the circle group respectively) which are non-isomorphic to each other as Lie groups but their Lie algebras are isomorphic to each other.
Lie algebra representationIn the mathematical field of representation theory, a Lie algebra representation or representation of a Lie algebra is a way of writing a Lie algebra as a set of matrices (or endomorphisms of a vector space) in such a way that the Lie bracket is given by the commutator. In the language of physics, one looks for a vector space together with a collection of operators on satisfying some fixed set of commutation relations, such as the relations satisfied by the angular momentum operators.
Semisimple Lie algebraIn mathematics, a Lie algebra is semisimple if it is a direct sum of simple Lie algebras. (A simple Lie algebra is a non-abelian Lie algebra without any non-zero proper ideals). Throughout the article, unless otherwise stated, a Lie algebra is a finite-dimensional Lie algebra over a field of characteristic 0. For such a Lie algebra , if nonzero, the following conditions are equivalent: is semisimple; the Killing form, κ(x,y) = tr(ad(x)ad(y)), is non-degenerate; has no non-zero abelian ideals; has no non-zero solvable ideals; the radical (maximal solvable ideal) of is zero.
Simple Lie groupIn mathematics, a simple Lie group is a connected non-abelian Lie group G which does not have nontrivial connected normal subgroups. The list of simple Lie groups can be used to read off the list of simple Lie algebras and Riemannian symmetric spaces. Together with the commutative Lie group of the real numbers, , and that of the unit-magnitude complex numbers, U(1) (the unit circle), simple Lie groups give the atomic "blocks" that make up all (finite-dimensional) connected Lie groups via the operation of group extension.
Complexity classIn computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
Computational complexityIn computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory.