Parameterized complexityIn computer science, parameterized complexity is a branch of computational complexity theory that focuses on classifying computational problems according to their inherent difficulty with respect to multiple parameters of the input or output. The complexity of a problem is then measured as a function of those parameters. This allows the classification of NP-hard problems on a finer scale than in the classical setting, where the complexity of a problem is only measured as a function of the number of bits in the input.
Reproducing kernel Hilbert spaceIn functional analysis (a branch of mathematics), a reproducing kernel Hilbert space (RKHS) is a Hilbert space of functions in which point evaluation is a continuous linear functional. Roughly speaking, this means that if two functions and in the RKHS are close in norm, i.e., is small, then and are also pointwise close, i.e., is small for all . The converse does not need to be true. Informally, this can be shown by looking at the supremum norm: the sequence of functions converges pointwise, but does not converge uniformly i.
Oracle machineIn complexity theory and computability theory, an oracle machine is an abstract machine used to study decision problems. It can be visualized as a Turing machine with a black box, called an oracle, which is able to solve certain problems in a single operation. The problem can be of any complexity class. Even undecidable problems, such as the halting problem, can be used. An oracle machine can be conceived as a Turing machine connected to an oracle.
Unitary representationIn mathematics, a unitary representation of a group G is a linear representation π of G on a complex Hilbert space V such that π(g) is a unitary operator for every g ∈ G. The general theory is well-developed in the case that G is a locally compact (Hausdorff) topological group and the representations are strongly continuous. The theory has been widely applied in quantum mechanics since the 1920s, particularly influenced by Hermann Weyl's 1928 book Gruppentheorie und Quantenmechanik.
Hilbert cubeIn mathematics, the Hilbert cube, named after David Hilbert, is a topological space that provides an instructive example of some ideas in topology. Furthermore, many interesting topological spaces can be embedded in the Hilbert cube; that is, can be viewed as subspaces of the Hilbert cube (see below).
Representation theoryRepresentation theory is a branch of mathematics that studies abstract algebraic structures by representing their elements as linear transformations of vector spaces, and studies modules over these abstract algebraic structures. In essence, a representation makes an abstract algebraic object more concrete by describing its elements by matrices and their algebraic operations (for example, matrix addition, matrix multiplication).
Deutsch–Jozsa algorithmThe Deutsch–Jozsa algorithm is a deterministic quantum algorithm proposed by David Deutsch and Richard Jozsa in 1992 with improvements by Richard Cleve, Artur Ekert, Chiara Macchiavello, and Michele Mosca in 1998. Although of little practical use, it is one of the first examples of a quantum algorithm that is exponentially faster than any possible deterministic classical algorithm. The Deutsch–Jozsa problem is specifically designed to be easy for a quantum algorithm and hard for any deterministic classical algorithm.
Hilbert spaceIn mathematics, Hilbert spaces (named after David Hilbert) allow the methods of linear algebra and calculus to be generalized from (finite-dimensional) Euclidean vector spaces to spaces that may be infinite-dimensional. Hilbert spaces arise naturally and frequently in mathematics and physics, typically as function spaces. Formally, a Hilbert space is a vector space equipped with an inner product that induces a distance function for which the space is a complete metric space.
Quantum algorithmIn quantum computing, a quantum algorithm is an algorithm which runs on a realistic model of quantum computation, the most commonly used model being the quantum circuit model of computation. A classical (or non-quantum) algorithm is a finite sequence of instructions, or a step-by-step procedure for solving a problem, where each step or instruction can be performed on a classical computer. Similarly, a quantum algorithm is a step-by-step procedure, where each of the steps can be performed on a quantum computer.
ANSI CANSI C, ISO C, and Standard C are successive standards for the C programming language published by the American National Standards Institute (ANSI) and ISO/IEC JTC 1/SC 22/WG 14 of the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC). Historically, the names referred specifically to the original and best-supported version of the standard (known as C89 or C90). Software developers writing in C are encouraged to conform to the standards, as doing so helps portability between compilers.
C++11C++11 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++11 replaced the prior version of the C++ standard, called C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named C++0x because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language.
−1In mathematics, −1 (negative one or minus one) is the additive inverse of 1, that is, the number that when added to 1 gives the additive identity element, 0. It is the negative integer greater than negative two (−2) and less than 0. Multiplying a number by −1 is equivalent to changing the sign of the number – that is, for any x we have (−1) ⋅ x = −x. This can be proved using the distributive law and the axiom that 1 is the multiplicative identity: x + (−1) ⋅ x = 1 ⋅ x + (−1) ⋅ x = (1 + (−1)) ⋅ x = 0 ⋅ x = 0.