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C++11 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++11 replaced the prior version of the C++ standard, called C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named C++0x because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language. Areas of the core language that were significantly improved include multithreading support, generic programming support, uniform initialization, and performance. Significant changes were also made to the C++ Standard Library, incorporating most of the C++ Technical Report 1 (TR1) libraries, except the library of mathematical special functions. C++11 was published as ISO/IEC 14882:2011 in September 2011 and is available for a fee. The working draft most similar to the published C++11 standard is N3337, dated 16 January 2012; it has only editorial corrections from the C++11 standard. The design committee attempted to stick to a number of goals in designing C++11: Maintain stability and compatibility with C++98 and possibly with C Prefer introducing new features via the standard library, rather than extending the core language Prefer changes that can evolve programming technique Improve C++ to facilitate systems and library design, rather than introduce new features useful only to specific applications Increase type safety by providing safer alternatives to earlier unsafe techniques Increase performance and the ability to work directly with hardware Provide proper solutions for real-world problems Implement zero-overhead principle (further support needed by some utilities must be used only if the utility is used) Make C++ easy to teach and to learn without removing any utility needed by expert programmers Attention to beginners is considered important, because most computer programmers will always be such, and because many beginners never widen their knowledge, limiting themselves to work in aspects of the language in which they specialize.
[2]Paolo Prandoni, [3]LCAV, EPFL
This notebook shows a simple way to process audio files (in WAV format)
in a block-by-block fashion; this is useful in two cases
1. when you want to process a data stream in real time but you can
accept a small processing delay; in this case a buffered approach
can yield computational gains
2. when you need to process a large file that does not fit entirely
into [2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will investigate the effect of phase on the
perceptual quality of a sound. It is often said that the human ear is
commercial-grade audio equipment takes place in the magnitude domain
only.
In [1]:
%matplotlib inline
import matplotlib
import matplotlib.pyplot as plt
import numpy as np
import IPython
from scipy.io import wavfile
In [2]:
plt.rcParams["figure.fig [2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will explore various ways to implement a system
that changes the voice of a speaker. Typical applications for these
techniques, strictly sorted by plausibility, include international spy
missions and prank telephone calls, and devices such as the one
displayed here can be easily bought on the web... or in a novelty shop.
No description has been provided for t [2]Paolo Prandoni, [3]LCAV, EPFL
This simple notebook lets you interactively explore the intermodulation
effects of two superimposed sinusoids.
In [1]: