MathematicsMathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them.
Foundations of mathematicsFoundations of mathematics is the study of the philosophical and logical and/or algorithmic basis of mathematics, or, in a broader sense, the mathematical investigation of what underlies the philosophical theories concerning the nature of mathematics. In this latter sense, the distinction between foundations of mathematics and philosophy of mathematics turns out to be vague. Foundations of mathematics can be conceived as the study of the basic mathematical concepts (set, function, geometrical figure, number, etc.
Mathematics educationIn contemporary education, mathematics education—known in Europe as the didactics or pedagogy of mathematics—is the practice of teaching, learning, and carrying out scholarly research into the transfer of mathematical knowledge. Although research into mathematics education is primarily concerned with the tools, methods, and approaches that facilitate practice or the study of practice, it also covers an extensive field of study encompassing a variety of different concepts, theories and methods.
Philosophy of mathematicsThe philosophy of mathematics is the branch of philosophy that studies the assumptions, foundations, and implications of mathematics. It aims to understand the nature and methods of mathematics, and find out the place of mathematics in people's lives. The logical and structural nature of mathematics makes this branch of philosophy broad and unique. The philosophy of mathematics has two major themes: mathematical realism and mathematical anti-realism. The origin of mathematics is of arguments and disagreements.
History of mathematicsThe history of mathematics deals with the origin of discoveries in mathematics and the mathematical methods and notation of the past. Before the modern age and the worldwide spread of knowledge, written examples of new mathematical developments have come to light only in a few locales. From 3000 BC the Mesopotamian states of Sumer, Akkad and Assyria, followed closely by Ancient Egypt and the Levantine state of Ebla began using arithmetic, algebra and geometry for purposes of taxation, commerce, trade and also in the patterns in nature, the field of astronomy and to record time and formulate calendars.
Pure mathematicsPure mathematics is the study of mathematical concepts independently of any application outside mathematics. These concepts may originate in real-world concerns, and the results obtained may later turn out to be useful for practical applications, but pure mathematicians are not primarily motivated by such applications. Instead, the appeal is attributed to the intellectual challenge and aesthetic beauty of working out the logical consequences of basic principles.
PDFPortable Document Format (PDF), standardized as ISO 32000, is a developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. Based on the PostScript language, each PDF file encapsulates a complete description of a fixed-layout flat document, including the text, fonts, vector graphics, and other information needed to display it. PDF has its roots in "The Camelot Project" initiated by Adobe co-founder John Warnock in 1991.
PNGPortable Network Graphics (PNG, officially pronounced pɪŋ , colloquially pronounced ˌpiːɛnˈdʒiː ) is a raster-graphics file that supports lossless data compression. PNG was developed as an improved, non-patented replacement for Graphics Interchange Format (GIF)—unofficially, the initials PNG stood for the recursive acronym "PNG's not GIF". PNG supports palette-based images (with palettes of 24-bit RGB or 32-bit RGBA colors), grayscale images (with or without an alpha channel for transparency), and full-color non-palette-based RGB or RGBA images.
Logical conjunctionIn logic, mathematics and linguistics, and () is the truth-functional operator of conjunction or logical conjunction. The logical connective of this operator is typically represented as or or (prefix) or or in which is the most modern and widely used. The and of a set of operands is true if and only if all of its operands are true, i.e., is true if and only if is true and is true. An operand of a conjunction is a conjunct.
APNGAnimated Portable Network Graphics (APNG) is a which extends the Portable Network Graphics (PNG) specification to permit animated images that work similarly to animated GIF files, while supporting 24-bit images and 8-bit transparency not available for GIFs. It also retains backward compatibility with non-animated PNG files. The first frame of an APNG file is stored as a normal PNG stream, so most standard PNG decoders are able to display the first frame of an APNG file.
Linear recurrence with constant coefficientsIn mathematics (including combinatorics, linear algebra, and dynamical systems), a linear recurrence with constant coefficients (also known as a linear recurrence relation or linear difference equation) sets equal to 0 a polynomial that is linear in the various iterates of a variable—that is, in the values of the elements of a sequence. The polynomial's linearity means that each of its terms has degree 0 or 1.
Interpersonal communicationInterpersonal communication is an exchange of information between two or more people. It is also an area of research that seeks to understand how humans use verbal and nonverbal cues to accomplish a number of personal and relational goals. Interpersonal communication research addresses at least six categories of inquiry: 1) how humans adjust and adapt their verbal communication and nonverbal communication during face-to-face communication; 2) how messages are produced; 3) how uncertainty influences behavior and information-management strategies; 4) deceptive communication; 5) relational dialectics; and 6) social interactions that are mediated by technology.
Recurrence relationIn mathematics, a recurrence relation is an equation according to which the th term of a sequence of numbers is equal to some combination of the previous terms. Often, only previous terms of the sequence appear in the equation, for a parameter that is independent of ; this number is called the order of the relation. If the values of the first numbers in the sequence have been given, the rest of the sequence can be calculated by repeatedly applying the equation. In linear recurrences, the nth term is equated to a linear function of the previous terms.
Mobile appA mobile application or app is a computer program or software application designed to run on a mobile device such as a phone, tablet, or watch. Mobile applications often stand in contrast to desktop applications which are designed to run on desktop computers, and web applications which run in mobile web browsers rather than directly on the mobile device.
App storeAn app store (or app marketplace) is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not include the running of the computer itself. Complex software designed for use on a personal computer, for example, may have a related app designed for use on a mobile device. Today apps are normally designed to run on a specific operating system—such as the contemporary iOS, macOS, Windows, Linux or Android—but in the past mobile carriers had their own portals for apps and related media content.
Constant-recursive sequenceIn mathematics and theoretical computer science, a constant-recursive sequence is an infinite sequence of numbers where each number in the sequence is equal to a fixed linear combination of one or more of its immediate predecessors. A constant-recursive sequence is also known as a linear recurrence sequence, linear-recursive sequence, linear-recurrent sequence, a C-finite sequence, or a solution to a linear recurrence with constant coefficients.
Nonverbal communicationNonverbal communication (NVC) is the transmission of messages or signals through a nonverbal platform such as eye contact, facial expressions, gestures, posture, use of objects and body language. It includes the use of social cues, kinesics, distance (proxemics) and physical environments/appearance, of voice (paralanguage) and of touch (haptics). A signal has three different parts to it, including the basic signal, what the signal is trying to convey, and how it is interpreted.
Communication studiesCommunication studies or communication science is an academic discipline that deals with processes of human communication and behavior, patterns of communication in interpersonal relationships, social interactions and communication in different cultures. Communication is commonly defined as giving, receiving or exchanging ideas, information, signals or messages through appropriate media, enabling individuals or groups to persuade, to seek information, to give information or to express emotions effectively.
Personal computerA personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used.
Removable mediaIn computing, a removable media is a data storage media that is designed to be readily inserted and removed from a system. Most early removable media, such as floppy disks and optical discs, require a dedicated read/write device (i.e. a drive) to be installed in the computer, while others, such as USB flash drives, are plug-and-play with all the hardware required to read them built into the device, so only need a driver software to be installed in order to communicate with the device.