Representation theoryRepresentation theory is a branch of mathematics that studies abstract algebraic structures by representing their elements as linear transformations of vector spaces, and studies modules over these abstract algebraic structures. In essence, a representation makes an abstract algebraic object more concrete by describing its elements by matrices and their algebraic operations (for example, matrix addition, matrix multiplication).
Group representationIn the mathematical field of representation theory, group representations describe abstract groups in terms of bijective linear transformations of a vector space to itself (i.e. vector space automorphisms); in particular, they can be used to represent group elements as invertible matrices so that the group operation can be represented by matrix multiplication. In chemistry, a group representation can relate mathematical group elements to symmetric rotations and reflections of molecules.
Irreducible representationIn mathematics, specifically in the representation theory of groups and algebras, an irreducible representation or irrep of an algebraic structure is a nonzero representation that has no proper nontrivial subrepresentation , with closed under the action of . Every finite-dimensional unitary representation on a Hilbert space is the direct sum of irreducible representations. Irreducible representations are always indecomposable (i.e. cannot be decomposed further into a direct sum of representations), but the converse may not hold, e.
Lie algebra representationIn the mathematical field of representation theory, a Lie algebra representation or representation of a Lie algebra is a way of writing a Lie algebra as a set of matrices (or endomorphisms of a vector space) in such a way that the Lie bracket is given by the commutator. In the language of physics, one looks for a vector space together with a collection of operators on satisfying some fixed set of commutation relations, such as the relations satisfied by the angular momentum operators.
Projective representationIn the field of representation theory in mathematics, a projective representation of a group G on a vector space V over a field F is a group homomorphism from G to the projective linear group where GL(V) is the general linear group of invertible linear transformations of V over F, and F∗ is the normal subgroup consisting of nonzero scalar multiples of the identity transformation (see Scalar transformation). In more concrete terms, a projective representation of is a collection of operators satisfying the homomorphism property up to a constant: for some constant .
DecimalThe decimal numeral system (also called the base-ten positional numeral system and denary ˈdiːnəri or decanary) is the standard system for denoting integer and non-integer numbers. It is the extension to non-integer numbers (decimal fractions) of the Hindu–Arabic numeral system. The way of denoting numbers in the decimal system is often referred to as decimal notation. A decimal numeral (also often just decimal or, less correctly, decimal number), refers generally to the notation of a number in the decimal numeral system.
Decimal separatorA decimal separator is a symbol used to separate the integer part from the fractional part of a number written in decimal form (e.g. "." in 12.45). Different countries officially designate different symbols for use as the separator. The choice of symbol also affects the choice of symbol for the thousands separator used in digit grouping. Any such symbol can be called a decimal mark, decimal marker, or decimal sign.
Regular representationIn mathematics, and in particular the theory of group representations, the regular representation of a group G is the linear representation afforded by the group action of G on itself by translation. One distinguishes the left regular representation λ given by left translation and the right regular representation ρ given by the inverse of right translation. Representation theory of finite groups#Left- and right-regular representation For a finite group G, the left regular representation λ (over a field K) is a linear representation on the K-vector space V freely generated by the elements of G, i.
Decimal representationA decimal representation of a non-negative real number r is its expression as a sequence of symbols consisting of decimal digits traditionally written with a single separator: Here is the decimal separator, k is a nonnegative integer, and are digits, which are symbols representing integers in the range 0, ..., 9. Commonly, if The sequence of the —the digits after the dot—is generally infinite. If it is finite, the lacking digits are assumed to be 0.
Numeral systemA numeral system is a writing system for expressing numbers; that is, a mathematical notation for representing numbers of a given set, using digits or other symbols in a consistent manner. The same sequence of symbols may represent different numbers in different numeral systems. For example, "11" represents the number eleven in the decimal numeral system (today, the most common system globally), the number three in the binary numeral system (used in modern computers), and the number two in the unary numeral system (used in tallying scores).
Binary numberA binary number is a number expressed in the base-2 numeral system or binary numeral system, a method of mathematical expression which uses only two symbols: typically "0" (zero) and "1" (one). The base-2 numeral system is a positional notation with a radix of 2. Each digit is referred to as a bit, or binary digit. Because of its straightforward implementation in digital electronic circuitry using logic gates, the binary system is used by almost all modern computers and computer-based devices, as a preferred system of use, over various other human techniques of communication, because of the simplicity of the language and the noise immunity in physical implementation.
Character encodingCharacter encoding is the process of assigning numbers to graphical characters, especially the written characters of human language, allowing them to be stored, transmitted, and transformed using digital computers. The numerical values that make up a character encoding are known as "code points" and collectively comprise a "code space", a "code page", or a "character map". Early character codes associated with the optical or electrical telegraph could only represent a subset of the characters used in written languages, sometimes restricted to upper case letters, numerals and some punctuation only.
Binary-coded decimalIn computing and electronic systems, binary-coded decimal (BCD) is a class of binary encodings of decimal numbers where each digit is represented by a fixed number of bits, usually four or eight. Sometimes, special bit patterns are used for a sign or other indications (e.g. error or overflow). In byte-oriented systems (i.e. most modern computers), the term unpacked BCD usually implies a full byte for each digit (often including a sign), whereas packed BCD typically encodes two digits within a single byte by taking advantage of the fact that four bits are enough to represent the range 0 to 9.
Decimal floating pointDecimal floating-point (DFP) arithmetic refers to both a representation and operations on decimal floating-point numbers. Working directly with decimal (base-10) fractions can avoid the rounding errors that otherwise typically occur when converting between decimal fractions (common in human-entered data, such as measurements or financial information) and binary (base-2) fractions. The advantage of decimal floating-point representation over decimal fixed-point and integer representation is that it supports a much wider range of values.
Bit slicingBit slicing is a technique for constructing a processor from modules of processors of smaller bit width, for the purpose of increasing the word length; in theory to make an arbitrary n-bit central processing unit (CPU). Each of these component modules processes one bit field or "slice" of an operand. The grouped processing components would then have the capability to process the chosen full word-length of a given software design. Bit slicing more or less died out due to the advent of the microprocessor.
Binary codeA binary code represents text, computer processor instructions, or any other data using a two-symbol system. The two-symbol system used is often "0" and "1" from the binary number system. The binary code assigns a pattern of binary digits, also known as bits, to each character, instruction, etc. For example, a binary string of eight bits (which is also called a byte) can represent any of 256 possible values and can, therefore, represent a wide variety of different items.
Bit numberingIn computing, bit numbering is the convention used to identify the bit positions in a binary number. In computing, the least significant bit (LSb) is the bit position in a binary integer representing the binary 1s place of the integer. Similarly, the most significant bit (MSb) represents the highest-order place of the binary integer. The LSb is sometimes referred to as the low-order bit or right-most bit, due to the convention in positional notation of writing less significant digits further to the right.
16-bit computing16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two most common representations, the range is 0 through 65,535 (216 − 1) for representation as an (unsigned) binary number, and −32,768 (−1 × 215) through 32,767 (215 − 1) for representation as two's complement. Since 216 is 65,536, a processor with 16-bit memory addresses can directly access 64 KB (65,536 bytes) of byte-addressable memory.
64-bit computingIn computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64 bits wide. Also, 64-bit CPUs and ALUs are those that are based on processor registers, address buses, or data buses of that size. A computer that uses such a processor is a 64-bit computer. From the software perspective, 64-bit computing means the use of machine code with 64-bit virtual memory addresses.
Binary-code compatibilityBinary-code compatibility (binary compatible or object-code-compatible) is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer CPU, that another computer system can run. Source-code compatibility, on the other hand, means that recompilation or interpretation is necessary before the program can be run on the compatible system.