B-treeIn computer science, a B-tree is a self-balancing tree data structure that maintains sorted data and allows searches, sequential access, insertions, and deletions in logarithmic time. The B-tree generalizes the binary search tree, allowing for nodes with more than two children. Unlike other self-balancing binary search trees, the B-tree is well suited for storage systems that read and write relatively large blocks of data, such as databases and s. B-trees were invented by Rudolf Bayer and Edward M.
Binary treeIn computer science, a binary tree is a k-ary tree data structure in which each node has at most two children, which are referred to as the and the . A recursive definition using just set theory notions is that a (non-empty) binary tree is a tuple (L, S, R), where L and R are binary trees or the empty set and S is a singleton set containing the root. Some authors allow the binary tree to be the empty set as well. From a graph theory perspective, binary (and K-ary) trees as defined here are arborescences.
Tree structureA tree structure, tree diagram, or tree model is a way of representing the hierarchical nature of a structure in a graphical form. It is named a "tree structure" because the classic representation resembles a tree, although the chart is generally upside down compared to a biological tree, with the "stem" at the top and the "leaves" at the bottom. A tree structure is conceptual, and appears in several forms. For a discussion of tree structures in specific fields, see Tree (data structure) for computer science; insofar as it relates to graph theory, see tree (graph theory) or tree (set theory).
T-treeIn computer science a T-tree is a type of binary tree data structure that is used by main-memory databases, such as Datablitz, eXtremeDB, MySQL Cluster, Oracle TimesTen and MobileLite. A T-tree is a balanced index tree data structure optimized for cases where both the index and the actual data are fully kept in memory, just as a B-tree is an index structure optimized for storage on block oriented secondary storage devices like hard disks.
Tree (data structure)In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, except for the root node, which has no parent (i.e., the root node as the top-most node in the tree hierarchy). These constraints mean there are no cycles or "loops" (no node can be its own ancestor), and also that each child can be treated like the root node of its own subtree, making recursion a useful technique for tree traversal.
Show more