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Related lectures (32)
Microcontrollers Fundamentals
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Covers microcontrollers fundamentals, including operations, pointers, interrupts, and interrupt handling.
Adding Interrupts: CPU Dispatcher
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Covers adding interrupts to a CPU and implementing a software dispatcher for interrupt handling with fixed priorities.
Adding Interrupts to a CPU
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Covers the process of adding interrupts to a CPU and the necessary modifications in the datapath and control.
Inputs and Outputs
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Explores inputs and outputs in computer systems, covering peripherals, addressing modes, A/D converters, interrupts, and DMA.
IO and Interrupts: Connecting Peripherals and Handling Interrupts
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Explores connecting peripherals, handling interrupts, and modifying button interfaces for generating interrupts.
Inputs and Outputs: Peripheral Communication
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Explores peripheral communication through input/output devices, memory-mapped interfaces, interrupts, and direct memory access.
Interrupts
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Explores interrupts as a mechanism for abstraction and multiplexing in operating systems, covering handling, processing, and initialization.
Timers and Counters: Architecture and Applications
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Explores the architecture and applications of timers and counters in microcontrollers for generating precise time bases and signals.
Exceptions: Control Flow and Handling
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Explores exceptions, interrupts, faults, and their handling in computer systems, emphasizing the complexities of writing exception handlers.
Input/Output and Interrupts: Connecting Peripherals and Handling Interrupts
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Covers connecting peripherals, handling interrupts, and setting priority levels effectively.
Priority Encoders: Example and Operation
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Explains the operation of priority encoders and provides examples of 8-input priority encoders.
Locking Primitives: Avoiding Race Conditions in Threads
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Covers locking primitives necessary to prevent race conditions in multithreaded programming, focusing on mutual exclusion and atomic operations.
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