Cache coherenceIn computer architecture, cache coherence is the uniformity of shared resource data that ends up stored in multiple local caches. When clients in a system maintain caches of a common memory resource, problems may arise with incoherent data, which is particularly the case with CPUs in a multiprocessing system. In the illustration on the right, consider both the clients have a cached copy of a particular memory block from a previous read.
CPU cacheA CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1.
Cache hierarchyCache hierarchy, or multi-level caches, refers to a memory architecture that uses a hierarchy of memory stores based on varying access speeds to cache data. Highly requested data is cached in high-speed access memory stores, allowing swifter access by central processing unit (CPU) cores. Cache hierarchy is a form and part of memory hierarchy and can be considered a form of tiered storage. This design was intended to allow CPU cores to process faster despite the memory latency of main memory access.
Bus snoopingBus snooping or bus sniffing is a scheme by which a coherency controller (snooper) in a cache (a snoopy cache) monitors or snoops the bus transactions, and its goal is to maintain a cache coherency in distributed shared memory systems. This scheme was introduced by Ravishankar and Goodman in 1983, under the name "write-once" cache coherency. A cache containing a coherency controller (snooper) is called a snoopy cache.
Cache (computing)In computing, a cache (kæʃ ) is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere. A cache hit occurs when the requested data can be found in a cache, while a cache miss occurs when it cannot. Cache hits are served by reading data from the cache, which is faster than recomputing a result or reading from a slower data store; thus, the more requests that can be served from the cache, the faster the system performs.
Cache replacement policiesIn computing, cache replacement policies (also frequently called cache replacement algorithms or cache algorithms) are optimizing instructions, or algorithms, that a computer program or a hardware-maintained structure can utilize in order to manage a cache of information stored on the computer. Caching improves performance by keeping recent or often-used data items in memory locations that are faster or computationally cheaper to access than normal memory stores.
Multi-core processorA multi-core processor is a microprocessor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such as add, move data, and branch) but the single processor can run instructions on separate cores at the same time, increasing overall speed for programs that support multithreading or other parallel computing techniques.
ComputerA computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation.
Directory-based cache coherenceIn computer engineering, directory-based cache coherence is a type of cache coherence mechanism, where directories are used to manage caches in place of bus snooping. Bus snooping methods scale poorly due to the use of broadcasting. These methods can be used to target both performance and scalability of directory systems. In the full bit vector format, for each possible cache line in memory, a bit is used to track whether every individual processor has that line stored in its cache.
Memory hierarchyIn computer organisation, the memory hierarchy separates computer storage into a hierarchy based on response time. Since response time, complexity, and capacity are related, the levels may also be distinguished by their performance and controlling technologies. Memory hierarchy affects performance in computer architectural design, algorithm predictions, and lower level programming constructs involving locality of reference. Designing for high performance requires considering the restrictions of the memory hierarchy, i.
Parallel computingParallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.
Computer engineeringComputer engineering (CoE or CpE) is a branch of electronic engineering and computer science that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. Computer engineers require training in electronic engineering, computer science, hardware-software integration, software design, and software engineering. It uses the techniques and principles of electrical engineering and computer science, and can encompass areas such as artificial intelligence (AI), robotics, computer networks, computer architecture and operating systems.
Computer memoryComputer memory stores information, such as data and programs for immediate use in the computer. The term memory is often synonymous with the term primary storage or main memory. An archaic synonym for memory is store. Computer memory operates at a high speed compared to storage which is slower but less expensive and higher in capacity. Besides storing opened programs, computer memory serves as disk cache and write buffer to improve both reading and writing performance.
Multithreading (computer architecture)In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution concurrently, supported by the operating system. This approach differs from multiprocessing. In a multithreaded application, the threads share the resources of a single or multiple cores, which include the computing units, the CPU caches, and the translation lookaside buffer (TLB).
Cache pollutionCache pollution describes situations where an executing computer program loads data into CPU cache unnecessarily, thus causing other useful data to be evicted from the cache into lower levels of the memory hierarchy, degrading performance. For example, in a multi-core processor, one core may replace the blocks fetched by other cores into shared cache, or prefetched blocks may replace demand-fetched blocks from the cache. Consider the following illustration: T[0] = T[0] + 1; for i in 0..
Cache-oblivious algorithmIn computing, a cache-oblivious algorithm (or cache-transcendent algorithm) is an algorithm designed to take advantage of a processor cache without having the size of the cache (or the length of the cache lines, etc.) as an explicit parameter. An optimal cache-oblivious algorithm is a cache-oblivious algorithm that uses the cache optimally (in an asymptotic sense, ignoring constant factors). Thus, a cache-oblivious algorithm is designed to perform well, without modification, on multiple machines with different cache sizes, or for a memory hierarchy with different levels of cache having different sizes.
Massively parallelMassively parallel is the term for using a large number of computer processors (or separate computers) to simultaneously perform a set of coordinated computations in parallel. GPUs are massively parallel architecture with tens of thousands of threads. One approach is grid computing, where the processing power of many computers in distributed, diverse administrative domains is opportunistically used whenever a computer is available. An example is BOINC, a volunteer-based, opportunistic grid system, whereby the grid provides power only on a best effort basis.
Simultaneous multithreadingSimultaneous multithreading (SMT) is a technique for improving the overall efficiency of superscalar CPUs with hardware multithreading. SMT permits multiple independent threads of execution to better use the resources provided by modern processor architectures. The term multithreading is ambiguous, because not only can multiple threads be executed simultaneously on one CPU core, but also multiple tasks (with different page tables, different task state segments, different protection rings, different I/O permissions, etc.
Page replacement algorithmIn a computer operating system that uses paging for virtual memory management, page replacement algorithms decide which memory pages to page out, sometimes called swap out, or write to disk, when a page of memory needs to be allocated. Page replacement happens when a requested page is not in memory (page fault) and a free page cannot be used to satisfy the allocation, either because there are none, or because the number of free pages is lower than some threshold.
Midrange computerMidrange computers, or midrange systems, were a class of computer systems that fell in between mainframe computers and microcomputers. This class of machine emerged in the 1960s, with models from Digital Equipment Corporation (PDP line), Data General (NOVA), Hewlett-Packard (HP3000) widely used in science and research as well as for business - and referred to as minicomputers. IBM favored the term "midrange computer" for their comparable, but more business-oriented systems.