Comparison of analog and digital recordingSound can be recorded and stored and played using either digital or analog techniques. Both techniques introduce errors and distortions in the sound, and these methods can be systematically compared. Musicians and listeners have argued over the superiority of digital versus analog sound recordings. Arguments for analog systems include the absence of fundamental error mechanisms which are present in digital audio systems, including aliasing and associated anti-aliasing filter implementation, jitter and quantization noise.
Bilinear transformThe bilinear transform (also known as Tustin's method, after Arnold Tustin) is used in digital signal processing and discrete-time control theory to transform continuous-time system representations to discrete-time and vice versa. The bilinear transform is a special case of a conformal mapping (namely, a Möbius transformation), often used to convert a transfer function of a linear, time-invariant (LTI) filter in the continuous-time domain (often called an analog filter) to a transfer function of a linear, shift-invariant filter in the discrete-time domain (often called a digital filter although there are analog filters constructed with switched capacitors that are discrete-time filters).
Pole–zero plotIn mathematics, signal processing and control theory, a pole–zero plot is a graphical representation of a rational transfer function in the complex plane which helps to convey certain properties of the system such as: Stability Causal system / anticausal system Region of convergence (ROC) Minimum phase / non minimum phase A pole-zero plot shows the location in the complex plane of the poles and zeros of the transfer function of a dynamic system, such as a controller, compensator, sensor, equalizer, filter,
Symmetry (geometry)In geometry, an object has symmetry if there is an operation or transformation (such as translation, scaling, rotation or reflection) that maps the figure/object onto itself (i.e., the object has an invariance under the transform). Thus, a symmetry can be thought of as an immunity to change. For instance, a circle rotated about its center will have the same shape and size as the original circle, as all points before and after the transform would be indistinguishable.
Symmetry groupIn group theory, the symmetry group of a geometric object is the group of all transformations under which the object is invariant, endowed with the group operation of composition. Such a transformation is an invertible mapping of the ambient space which takes the object to itself, and which preserves all the relevant structure of the object. A frequent notation for the symmetry group of an object X is G = Sym(X). For an object in a metric space, its symmetries form a subgroup of the isometry group of the ambient space.
Step responseThe step response of a system in a given initial state consists of the time evolution of its outputs when its control inputs are Heaviside step functions. In electronic engineering and control theory, step response is the time behaviour of the outputs of a general system when its inputs change from zero to one in a very short time. The concept can be extended to the abstract mathematical notion of a dynamical system using an evolution parameter.
Icosahedral symmetryIn mathematics, and especially in geometry, an object has icosahedral symmetry if it has the same symmetries as a regular icosahedron. Examples of other polyhedra with icosahedral symmetry include the regular dodecahedron (the dual of the icosahedron) and the rhombic triacontahedron. Every polyhedron with icosahedral symmetry has 60 rotational (or orientation-preserving) symmetries and 60 orientation-reversing symmetries (that combine a rotation and a reflection), for a total symmetry order of 120.
Reflection symmetryIn mathematics, reflection symmetry, line symmetry, mirror symmetry, or mirror-image symmetry is symmetry with respect to a reflection. That is, a figure which does not change upon undergoing a reflection has reflectional symmetry. In 2D there is a line/axis of symmetry, in 3D a plane of symmetry. An object or figure which is indistinguishable from its transformed image is called . In conclusion, a line of symmetry splits the shape in half and those halves should be identical.
DecibelThe decibel (symbol: dB) is a relative unit of measurement equal to one tenth of a bel (B). It expresses the ratio of two values of a power or root-power quantity on a logarithmic scale. Two signals whose levels differ by one decibel have a power ratio of 101/10 (approximately 1.26) or root-power ratio of 10 (approximately 1.12). The unit expresses a relative change or an absolute value. In the latter case, the numeric value expresses the ratio of a value to a fixed reference value; when used in this way, the unit symbol is often suffixed with letter codes that indicate the reference value.
T-symmetryT-symmetry or time reversal symmetry is the theoretical symmetry of physical laws under the transformation of time reversal, Since the second law of thermodynamics states that entropy increases as time flows toward the future, in general, the macroscopic universe does not show symmetry under time reversal. In other words, time is said to be non-symmetric, or asymmetric, except for special equilibrium states when the second law of thermodynamics predicts the time symmetry to hold.
Symmetry (physics)In physics, a symmetry of a physical system is a physical or mathematical feature of the system (observed or intrinsic) that is preserved or remains unchanged under some transformation. A family of particular transformations may be continuous (such as rotation of a circle) or discrete (e.g., reflection of a bilaterally symmetric figure, or rotation of a regular polygon). Continuous and discrete transformations give rise to corresponding types of symmetries.
Symmetry in mathematicsSymmetry occurs not only in geometry, but also in other branches of mathematics. Symmetry is a type of invariance: the property that a mathematical object remains unchanged under a set of operations or transformations. Given a structured object X of any sort, a symmetry is a mapping of the object onto itself which preserves the structure. This can occur in many ways; for example, if X is a set with no additional structure, a symmetry is a bijective map from the set to itself, giving rise to permutation groups.