Reverse Address Resolution ProtocolThe Reverse Address Resolution Protocol (RARP) is an obsolete computer communication protocol used by a client computer to request its Internet Protocol (IPv4) address from a computer network, when all it has available is its link layer or hardware address, such as a MAC address. The client broadcasts the request and does not need prior knowledge of the network topology or the identities of servers capable of fulfilling its request. RARP is described in Internet Engineering Task Force (IETF) publication RFC 903.
Link-local addressIn computer networking, a link-local address is a unicast network address that is valid only for communications within the subnetwork that the host is connected to. Link-local addresses are most often assigned automatically with a process known as stateless address autoconfiguration or link-local address autoconfiguration, also known as automatic private IP addressing (APIPA) or auto-IP. Link-local addresses are not guaranteed to be unique beyond their network segment.
Linker (computing)In computing, a linker or link editor is a computer system program that takes one or more s (generated by a compiler or an assembler) and combines them into a single executable file, library file, or another "object" file. A simpler version that writes its output directly to memory is called the loader, though loading is typically considered a separate process. Computer programs typically are composed of several parts or modules; these parts/modules do not need to be contained within a single , and in such cases refer to each other by means of symbols as addresses into other modules, which are mapped into memory addresses when linked for execution.
Virtual realityVirtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR, although definitions are currently changing due to the nascence of the industry.
Virtual worldA virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. These avatars can be textual, graphical representations, or live video avatars with auditory and touch sensations. Virtual worlds are closely related to mirror worlds.
Virtual fixtureA virtual fixture is an overlay of augmented sensory information upon a user's perception of a real environment in order to improve human performance in both direct and remotely manipulated tasks. Developed in the early 1990s by Louis Rosenberg at the U.S. Air Force Research Laboratory (AFRL), Virtual Fixtures was a pioneering platform in virtual reality and augmented reality technologies. Virtual Fixtures was first developed by Louis Rosenberg in 1992 at the USAF Armstrong Labs, resulting in the first immersive augmented reality system ever built.
Dynamic DNSDynamic DNS (DDNS) is a method of automatically updating a name server in the Domain Name System (DNS), often in real time, with the active DDNS configuration of its configured hostnames, addresses or other information. The term is used to describe two different concepts. The first is "dynamic DNS updating" which refers to systems that are used to update traditional DNS records without manual editing. These mechanisms use TSIG to provide security.
Dynamic Host Configuration ProtocolThe Dynamic Host Configuration Protocol (DHCP) is a network management protocol used on Internet Protocol (IP) networks for automatically assigning IP addresses and other communication parameters to devices connected to the network using a client–server architecture. The technology eliminates the need for individually configuring network devices manually, and consists of two network components, a centrally installed network DHCP server and client instances of the protocol stack on each computer or device.
C syntaxThe syntax of the C programming language is the set of rules governing writing of software in the C language. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction. C was the first widely successful high-level language for portable operating-system development. C syntax makes use of the maximal munch principle. C data types The C language represents numbers in three forms: integral, real and complex.
Rate of returnIn finance, return is a profit on an investment. It comprises any change in value of the investment, and/or cash flows (or securities, or other investments) which the investor receives from that investment over a specified time period, such as interest payments, coupons, cash dividends and stock dividends. It may be measured either in absolute terms (e.g., dollars) or as a percentage of the amount invested. The latter is also called the holding period return.
C data typesIn the C programming language, data types constitute the semantics and characteristics of storage of data elements. They are expressed in the language syntax in form of declarations for memory locations or variables. Data types also determine the types of operations or methods of processing of data elements. The C language provides basic arithmetic types, such as integer and real number types, and syntax to build array and compound types.
Return on investmentReturn on investment (ROI) or return on costs (ROC) is a ratio between net income (over a period) and investment (costs resulting from an investment of some resources at a point in time). A high ROI means the investment's gains compare favourably to its cost. As a performance measure, ROI is used to evaluate the efficiency of an investment or to compare the efficiencies of several different investments. In economic terms, it is one way of relating profits to capital invested.