Von Neumann algebraIn mathematics, a von Neumann algebra or W*-algebra is a -algebra of bounded operators on a Hilbert space that is closed in the weak operator topology and contains the identity operator. It is a special type of C-algebra. Von Neumann algebras were originally introduced by John von Neumann, motivated by his study of single operators, group representations, ergodic theory and quantum mechanics. His double commutant theorem shows that the analytic definition is equivalent to a purely algebraic definition as an algebra of symmetries.
Adjoint functorsIn mathematics, specifically , adjunction is a relationship that two functors may exhibit, intuitively corresponding to a weak form of equivalence between two related categories. Two functors that stand in this relationship are known as adjoint functors, one being the left adjoint and the other the right adjoint. Pairs of adjoint functors are ubiquitous in mathematics and often arise from constructions of "optimal solutions" to certain problems (i.e.
Representation theoryRepresentation theory is a branch of mathematics that studies abstract algebraic structures by representing their elements as linear transformations of vector spaces, and studies modules over these abstract algebraic structures. In essence, a representation makes an abstract algebraic object more concrete by describing its elements by matrices and their algebraic operations (for example, matrix addition, matrix multiplication).
Associative algebraIn mathematics, an associative algebra A is an algebraic structure with compatible operations of addition, multiplication (assumed to be associative), and a scalar multiplication by elements in some field K. The addition and multiplication operations together give A the structure of a ring; the addition and scalar multiplication operations together give A the structure of a vector space over K. In this article we will also use the term [[algebra over a field|K-algebra]] to mean an associative algebra over the field K.
Lie theoryIn mathematics, the mathematician Sophus Lie (liː ) initiated lines of study involving integration of differential equations, transformation groups, and contact of spheres that have come to be called Lie theory. For instance, the latter subject is Lie sphere geometry. This article addresses his approach to transformation groups, which is one of the areas of mathematics, and was worked out by Wilhelm Killing and Élie Cartan. The foundation of Lie theory is the exponential map relating Lie algebras to Lie groups which is called the Lie group–Lie algebra correspondence.
Quantum groupIn mathematics and theoretical physics, the term quantum group denotes one of a few different kinds of noncommutative algebras with additional structure. These include Drinfeld–Jimbo type quantum groups (which are quasitriangular Hopf algebras), compact matrix quantum groups (which are structures on unital separable C*-algebras), and bicrossproduct quantum groups. Despite their name, they do not themselves have a natural group structure, though they are in some sense 'close' to a group.
Simple Lie groupIn mathematics, a simple Lie group is a connected non-abelian Lie group G which does not have nontrivial connected normal subgroups. The list of simple Lie groups can be used to read off the list of simple Lie algebras and Riemannian symmetric spaces. Together with the commutative Lie group of the real numbers, , and that of the unit-magnitude complex numbers, U(1) (the unit circle), simple Lie groups give the atomic "blocks" that make up all (finite-dimensional) connected Lie groups via the operation of group extension.
Heisenberg groupIn mathematics, the Heisenberg group , named after Werner Heisenberg, is the group of 3×3 upper triangular matrices of the form under the operation of matrix multiplication. Elements a, b and c can be taken from any commutative ring with identity, often taken to be the ring of real numbers (resulting in the "continuous Heisenberg group") or the ring of integers (resulting in the "discrete Heisenberg group"). The continuous Heisenberg group arises in the description of one-dimensional quantum mechanical systems, especially in the context of the Stone–von Neumann theorem.
Formula OneFormula One (more commonly known as Formula 1 or F1) is the highest class of international racing for open-wheel single-seater formula racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The FIA Formula One World Championship has been one of the premier forms of racing around the world since its inaugural season in 1950. The word formula in the name refers to the set of rules to which all participants' cars must conform. A Formula One season consists of a series of races, known as Grands Prix.
ImageAn image is a visual representation of something. An image can be a two-dimensional (2D) representation, such as a drawing, painting, or photograph, or a three-dimensional (3D) object, such as a carving or sculpture. An image may be displayed through other media, including projection on a surface, activation of electronic signals, or digital displays. Two-dimensional images can be still or animated. Still images can usually be reproduced through mechanical means, such as photography, printmaking or photocopying.
Formula ThreeFormula Three, also called Formula 3, abbreviated as F3, is a third-tier class of open-wheel formula racing. The various championships held in Europe, Australia, South America and Asia form an important step for many prospective Formula One drivers. Formula Three (adopted by the FIA in 1950) evolved from postwar auto racing, with lightweight tube-frame chassis powered by 500 cc motorcycle engines (notably Nortons and JAP speedway).
Image editingImage editing encompasses the processes of altering s, whether they are digital photographs, traditional photo-chemical photographs, or illustrations. Traditional analog image editing is known as photo retouching, using tools such as an airbrush to modify photographs or editing illustrations with any traditional art medium. Graphic software programs, which can be broadly grouped into vector graphics editors, raster graphics editors, and 3D modelers, are the primary tools with which a user may manipulate, enhance, and transform images.