Explores gender and class dynamics in housing appropriation, emphasizing the importance of listening to women's perspectives and rethinking spatial solutions to social issues.
Covers rendering techniques, transformations, and geometric content basics, preparing students for the upcoming exam and introducing advanced graphics concepts.
Covers the basics of ray tracing, including ray generation, intersection with geometric shapes, and distance calculations to planes, setting the foundation for implementing a ray tracer.
Covers the basics of ray tracing in computer graphics, explaining the generation of primary rays, intersection computations, and lighting models for diffuse and specular surfaces.
Covers fundamental concepts in computer graphics, including rendering, modeling, and animation, aiming to develop practical skills and stimulate interest in the interdisciplinary field.