Associative propertyIn mathematics, the associative property is a property of some binary operations, which means that rearranging the parentheses in an expression will not change the result. In propositional logic, associativity is a valid rule of replacement for expressions in logical proofs. Within an expression containing two or more occurrences in a row of the same associative operator, the order in which the operations are performed does not matter as long as the sequence of the operands is not changed.
Non-associative algebraA non-associative algebra (or distributive algebra) is an algebra over a field where the binary multiplication operation is not assumed to be associative. That is, an algebraic structure A is a non-associative algebra over a field K if it is a vector space over K and is equipped with a K-bilinear binary multiplication operation A × A → A which may or may not be associative. Examples include Lie algebras, Jordan algebras, the octonions, and three-dimensional Euclidean space equipped with the cross product operation.
Operator associativityIn programming language theory, the associativity of an operator is a property that determines how operators of the same precedence are grouped in the absence of parentheses. If an operand is both preceded and followed by operators (for example, ^ 3 ^), and those operators have equal precedence, then the operand may be used as input to two different operations (i.e. the two operations indicated by the two operators). The choice of which operations to apply the operand to, is determined by the associativity of the operators.
Commutative propertyIn mathematics, a binary operation is commutative if changing the order of the operands does not change the result. It is a fundamental property of many binary operations, and many mathematical proofs depend on it. Most familiar as the name of the property that says something like "3 + 4 = 4 + 3" or "2 × 5 = 5 × 2", the property can also be used in more advanced settings. The name is needed because there are operations, such as division and subtraction, that do not have it (for example, "3 − 5 ≠ 5 − 3"); such operations are not commutative, and so are referred to as noncommutative operations.
Commutative ringIn mathematics, a commutative ring is a ring in which the multiplication operation is commutative. The study of commutative rings is called commutative algebra. Complementarily, noncommutative algebra is the study of ring properties that are not specific to commutative rings. This distinction results from the high number of fundamental properties of commutative rings that do not extend to noncommutative rings. A ring is a set equipped with two binary operations, i.e. operations combining any two elements of the ring to a third.
Associative algebraIn mathematics, an associative algebra A is an algebraic structure with compatible operations of addition, multiplication (assumed to be associative), and a scalar multiplication by elements in some field K. The addition and multiplication operations together give A the structure of a ring; the addition and scalar multiplication operations together give A the structure of a vector space over K. In this article we will also use the term [[algebra over a field|K-algebra]] to mean an associative algebra over the field K.
Power associativityIn mathematics, specifically in abstract algebra, power associativity is a property of a binary operation that is a weak form of associativity. An algebra (or more generally a magma) is said to be power-associative if the subalgebra generated by any element is associative. Concretely, this means that if an element is performed an operation by itself several times, it doesn't matter in which order the operations are carried out, so for instance .
Binary operationIn mathematics, a binary operation or dyadic operation is a rule for combining two elements (called operands) to produce another element. More formally, a binary operation is an operation of arity two. More specifically, an internal binary operation on a set is a binary operation whose two domains and the codomain are the same set. Examples include the familiar arithmetic operations of addition, subtraction, and multiplication. Other examples are readily found in different areas of mathematics, such as vector addition, matrix multiplication, and conjugation in groups.
Floating-point arithmeticIn computing, floating-point arithmetic (FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. For example, 12.345 is a floating-point number in base ten with five digits of precision: However, unlike 12.345, 12.3456 is not a floating-point number in base ten with five digits of precision—it needs six digits of precision; the nearest floating-point number with only five digits is 12.
Commutative algebraCommutative algebra, first known as ideal theory, is the branch of algebra that studies commutative rings, their ideals, and modules over such rings. Both algebraic geometry and algebraic number theory build on commutative algebra. Prominent examples of commutative rings include polynomial rings; rings of algebraic integers, including the ordinary integers ; and p-adic integers. Commutative algebra is the main technical tool in the local study of schemes.
Commutative diagramIn mathematics, and especially in , a commutative diagram is a such that all directed paths in the diagram with the same start and endpoints lead to the same result. It is said that commutative diagrams play the role in category theory that equations play in algebra. A commutative diagram often consists of three parts: (also known as vertices) morphisms (also known as arrows or edges) paths or composites In algebra texts, the type of morphism can be denoted with different arrow usages: A monomorphism may be labeled with a or a .
Quadruple-precision floating-point formatIn computing, quadruple precision (or quad precision) is a binary floating point–based computer number format that occupies 16 bytes (128 bits) with precision at least twice the 53-bit double precision. This 128-bit quadruple precision is designed not only for applications requiring results in higher than double precision, but also, as a primary function, to allow the computation of double precision results more reliably and accurately by minimising overflow and round-off errors in intermediate calculations and scratch variables.
Fixed-point arithmeticIn computing, fixed-point is a method of representing fractional (non-integer) numbers by storing a fixed number of digits of their fractional part. Dollar amounts, for example, are often stored with exactly two fractional digits, representing the cents (1/100 of dollar). More generally, the term may refer to representing fractional values as integer multiples of some fixed small unit, e.g. a fractional amount of hours as an integer multiple of ten-minute intervals.
Double-precision floating-point formatDouble-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. Floating point is used to represent fractional values, or when a wider range is needed than is provided by fixed point (of the same bit width), even if at the cost of precision. Double precision may be chosen when the range or precision of single precision would be insufficient.
Decimal floating pointDecimal floating-point (DFP) arithmetic refers to both a representation and operations on decimal floating-point numbers. Working directly with decimal (base-10) fractions can avoid the rounding errors that otherwise typically occur when converting between decimal fractions (common in human-entered data, such as measurements or financial information) and binary (base-2) fractions. The advantage of decimal floating-point representation over decimal fixed-point and integer representation is that it supports a much wider range of values.
Floating-point error mitigationFloating-point error mitigation is the minimization of errors caused by the fact that real numbers cannot, in general, be accurately represented in a fixed space. By definition, floating-point error cannot be eliminated, and, at best, can only be managed. Huberto M. Sierra noted in his 1956 patent "Floating Decimal Point Arithmetic Control Means for Calculator": Thus under some conditions, the major portion of the significant data digits may lie beyond the capacity of the registers.
IEEE 754The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and portably. Many hardware floating-point units use the IEEE 754 standard.
Single-precision floating-point formatSingle-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 231 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2−23) × 2127 ≈ 3.
Parallel computingParallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.
Extended precisionExtended precision refers to floating-point number formats that provide greater precision than the basic floating-point formats. Extended precision formats support a basic format by minimizing roundoff and overflow errors in intermediate values of expressions on the base format. In contrast to extended precision, arbitrary-precision arithmetic refers to implementations of much larger numeric types (with a storage count that usually is not a power of two) using special software (or, rarely, hardware).