Home constructionHome construction or residential construction is the process of constructing a house, apartment building, or similar residential building generally referred to as a 'home' when giving consideration to the people who might now or someday reside there. Beginning with simple pre-historic shelters, home construction techniques have evolved to produce the vast multitude of living accommodations available today. Different levels of wealth and power have warranted various sizes, luxuries, and even defenses in a "home".
MaterialMaterial is a substance or mixture of substances that constitutes an object. Materials can be pure or impure, living or non-living matter. Materials can be classified on the basis of their physical and chemical properties, or on their geological origin or biological function. Materials science is the study of materials, their properties and their applications. Raw materials can be processed in different ways to influence their properties, by purification, shaping or the introduction of other materials.
Sill plateA sill plate or sole plate in construction and architecture is the bottom horizontal member of a wall or building to which vertical members are attached. The word "plate" is typically omitted in America and carpenters speak simply of the "sill". Other names are rat sill, ground plate, ground sill, groundsel, night plate, and midnight sill. Sill plates are usually composed of lumber but can be any material. The timber at the top of a wall is often called a top plate, pole plate, mudsill, wall plate or simply "the plate".
Framing (construction)Framing, in construction, is the fitting together of pieces to give a structure support and shape. Framing materials are usually wood, engineered wood, or structural steel. The alternative to framed construction is generally called mass wall construction, where horizontal layers of stacked materials such as log building, masonry, rammed earth, adobe, etc. are used without framing.
Absolute geometryAbsolute geometry is a geometry based on an axiom system for Euclidean geometry without the parallel postulate or any of its alternatives. Traditionally, this has meant using only the first four of Euclid's postulates. The term was introduced by János Bolyai in 1832. It is sometimes referred to as neutral geometry, as it is neutral with respect to the parallel postulate. The first four of Euclid's postulates are now considered insufficient as a basis of Euclidean geometry, so other systems (such as Hilbert's axioms without the parallel axiom) are used instead.
Outline of constructionThe following outline is provided as an overview of and topical guide to construction: Construction – process of building or assembling infrastructure. A complex activity, large scale construction involves extensive multitasking. Normally, a job is managed by a project manager, and supervised by a construction manager, design engineer, construction engineer or project architect. Building Planning permission Nonbuilding structures including infrastructure Building construction Home construction High-rise co
Composite materialA composite material (also called a composition material or shortened to composite, which is the common name) is a material which is produced from two or more constituent materials. These constituent materials have notably dissimilar chemical or physical properties and are merged to create a material with properties unlike the individual elements. Within the finished structure, the individual elements remain separate and distinct, distinguishing composites from mixtures and solid solutions.
C3D ToolkitC3D Toolkit is a geometric modeling kit originally developed by ASCON Group, now by C3D Labs, using C++ and written in Visual Studio. It can be licensed by other companies for use in their 3D computer graphics software products. The most widely known software in which C3D Toolkit is typically used are computer aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) systems. As the software development tool, C3D Toolkit performs 3D modeling, 3D constraint solving, polygonal mesh-to-B-rep conversion, 3D visualization, and 3D file conversions.
Structural steelStructural steel is a category of steel used for making construction materials in a variety of shapes. Many structural steel shapes take the form of an elongated beam having a of a specific cross section. Structural steel shapes, sizes, chemical composition, mechanical properties such as strengths, storage practices, etc., are regulated by standards in most industrialized countries. Most structural steel shapes, such as -beams, have high second moments of area, which means they are very stiff in respect to their cross-sectional area and thus can support a high load without excessive sagging.
Polygonal modelingIn 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics. Alternate methods of representing 3D objects include NURBS surfaces, subdivision surfaces, and equation-based (implicit surface) representations used in ray tracers. The basic object used in mesh modeling is a vertex, a point in three-dimensional space.
Strength of materialsThe field of strength of materials (also called mechanics of materials) typically refers to various methods of calculating the stresses and strains in structural members, such as beams, columns, and shafts. The methods employed to predict the response of a structure under loading and its susceptibility to various failure modes takes into account the properties of the materials such as its yield strength, ultimate strength, Young's modulus, and Poisson's ratio.
3D computer graphics3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional , are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering , usually s but sometimes s. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays.