CS-213: Human computer interactionLa discipline de l'Interaction Homme-Machine (ou HCI : Human-Computer Interaction) vise à systématiquement placer le facteur humain dans la conception de systèmes interactifs. ...
CS-486: Interaction designThis course focuses on goal-directed design and interaction design, two subjects treated in depth in the Cooper book (see reference below). To practice these two methods, we propose a design challenge, which is further divided into mini-projects evenly spa ...
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually learn due to technologies? In fall 2025, P. Dillenbourg w ...
CS-489: Experience designAs we move towards an AI economy, the success of new products, systems and services depend increasingly on the excellence of personal experience. This course introduces students to the notion and practice of experience design following a hands-on, studio-b ...
MGT-406: Design in innovation: creation for adoptionIn an ever more complex world, adoption is a critical factor for innovation. Using creativity and a transdisciplinary approach, this course brings together user-centred design and a deep understanding of value to develop sustainable innovations that benefi ...
MGT-201: Introduction to entrepreneurshipThis course provides an introduction to the field of entrepreneurship, in particular the process of new venture creation and the commercialization of technologies. It integrates theories of entrepreneurship with a practical, process-based
project, where st ...
HUM-397: Design for sustainability IThis course explores and practices some of the fundamental tools of designing for sustainability with a focus on the sustainability, desirability, and economic viability of solutions. ...
CS-491: Introduction to IT consultingThis course is an introduction to the alignment of enterprise needs with the possibilities offered by Information Technology (IT). Using a simulated business case, we explore how to define the requirements for an IT service that matches stakeholders explic ...
DH-411: Design research for digital innovationHow can we turn digital technologies and data into meaningful user experiences? How can we face societal issues raised by digital evolution? This course proposes an immersion in design research, user centered creativity and UX/UI psychology, through projec ...
ENG-410: Energy supply, economics and transitionThis course examines energy systems from various angles: available resources, how they can be combined or substituted, their private and social costs, whether they can meet the energy demand, and how the transition to a renewable energy system can be foste ...
AR-480: UE X : Experience designExperience Design examines the effects of digitalization on architectural typologies in the contemporary city. The course questions traditional typologies by focusing on an understanding and re-design of social, geographic, temporal and emotional experienc ...
HUM-432: How people learn: Designing Learning Tools IThe students will understand the cognitive and social factors which affect learning - particularly in science and engineering. They will be able to use social research techniques as part of the design process to understand end users. ...
CS-523: Advanced topics on privacy enhancing technologiesThis advanced course will provide students with the knowledge to tackle the design of privacy-preserving ICT systems. Students will learn about existing technologies to prect privacy, and how to evaluate the protection they provide. ...
CS-423: Distributed information systemsThis course introduces the foundations of information retrieval, data mining and knowledge bases, which constitute the foundations of today's Web-based distributed information systems. ...
DH-414: Game design & prototypingThis course aims to present and discuss various game design methodologies that can be used to analyze and create projects based on interactivity and player engagement. It gives students the opportunity of engaging with the medium of (video) games - its lim ...
ME-474: Numerical flow simulationThis course provides practical experience in the numerical simulation of fluid flows. Numerical methods are presented in the framework of the finite volume method. A simple solver is developed with Matlab, and a commercial software is used for more complex ...
DH-405: Foundations of digital humanitiesThis course introduces the core concepts and methodologies of Digital Humanities, integrating both theoretical and practical perspectives. Students learn to work with large-scale cultural datasets, acquiring the tools and techniques required for their proc ...
ENV-596: Design projectMise en pratique des connaissances acquises dans un projet proposé par un bureau d'ingénieur, une administration ou un laboratoire affilié à SIE. Projet avec une orientation d'ingénierie ou de recherche et focalisé sur la conception et l'étude de solutions ...
ME-403: Applied mechanical designStudents will be exposed to hands-on design problems throughout the term. They will acquire methodologies to (1) address open ended engineering problems, (2) cultivate creativity, (3) support decision making and (4) develop problem solving abilities. ...