HUM-240: The Psychology of social influenceLe cours aborde l'influence sociale qui s'exerce dans et entre les groupes. Les groupes jouent un rôle fondamental nos vies de tous les jours; ce cours fournit une compréhension du fonctionnement des groupes, des relations entre groupes et de l'impact des ...
BIO-497: Concept to early-stage Drug and MedTech productsThis course explores how innovative drugs and medical devices are brought to the market. Experts from leading companies share real-world insights and experiences. By the end, students gain a clear and practical understanding of the clinical, regulatory and ...
HUM-275: Evolutionary psychologyLa psychologie évolutionniste est une discipline située au carrefour de la biologie, de la psychologie, de l'anthropologie, des sciences sociales et naturelles qui examine les traits psychologiques et les comportements humains dans une perspective évolutio ...
AR-503: Digital design and making: A critical introductionThe course introduces digital design and fabrication methods by combining the transfer of technical skills with theoretical knowledge and critical reflection. Topics include: scripting/programming for design, mass customisation through digital fabrication ...
BIO-490: Entrepreneurship in life sciencesBased on real-world examples, hypothetical or own inventions, students are provided with a skill set for translating scientific innovation into a convincing investor pitch (including a comprehensive slide deck on all relevant aspects) and applications for ...
AR-616: EDAR thesis writing workshopThe workshop will equip participants with practical skills necessary to make thesis writing smoother and better organized. Main issues
covered are: getting started, structure and argumentation, time management and self-motivation, getting and handling feed ...
BIO-506: Lab immersion in industryEngaging in a hands-on wetlab and/ or computational project in life sciences engineering, students develop skills in experimentation and data analysis. ...
AR-101: Studio BA1Le cours vise à l'acquisition des outils essentiels au projet et à une compréhension de l'architecture comme savoir-faire, pensée, et attitude qui interroge l'inscription des êtres vivants dans leur environnement par la conception de l'espace. ...
AR-102: Studio BA2Le cours vise à l'acquisition des outils essentiels au projet et à une compréhension de l'architecture comme savoir-faire, pensée, et attitude qui interroge l'inscription des êtres vivants dans leur environnement par la conception de l'espace. ...
ENG-631: SciFilmIt HackathonThe SciFilmIt Hackathon brings unique and meaningful experiences to students, researchers and artists. Over three days, participants will work together to hack science communication to the public using film. In groups of four participants (that have never ...
HUM-420: L'(in)action pro-environnementale ICet enseignement de Psychologie Sociale interroge les écarts entre intentions et comportements, les freins à l'action individuelle et collective, ainsi que les mécanismes de justification morale qui permettent de maintenir l'inaction malgré la conscience d ...
HUM-279: Learning and collaboration in projectsThis course addresses the theoretical and practical basis of learning and how to facilitate learning through projects. Active exploration of models, contexts and tools used in project-based learning will help you to develop cognitive and collaboration skil ...
HUM-218: The social psychology of persuasionLe cours aborde la persuasion et ses techniques, telles qu'étudiées en psychologie sociale. Les étudiant.e.s prennent connaissance des théories pertinentes et des expériences qui étayent ces théories. ...
AR-506: Sustainable Japanese architecture and landscapeThis course focuses on the circulation of the imaginary between cultures. It shows how major Western architects, landscape designers, painters and sculptors have been inserting sustainable architectural and landscape Japanese devices and notions into their ...
HUM-432: How people learn: Designing Learning Tools IThe students will understand the cognitive and social factors which affect learning - particularly in science and engineering. They will be able to use social research techniques as part of the design process to understand end users. ...