MPEG High Efficient Video Coding (HEVC) is likely to emerge as the video coding standard for HD and Ultra-HD TV resolutions. The two elements that push HEVC beyond the previous standards are a higher compression efficiency of about a factor of two, and the ...
In recent years, modern imaging sensors and systems have become increasingly complex following the growing demand for high-quality and high-resolution imaging. Commercially available sensors having 30-40 mega-pixel resolutions are common nowadays, while pr ...
Multiview video with interactive and smooth view switching at the receiver is a challenging application with several issues in terms of effective use of storage and bandwidth resources, reactivity of the system, quality of the viewing experience and system ...
Multiview Video Coding (MVC) is a technique that permits efficient compression of multiview video. MVC uses variable block size motion and disparity estimation for block matching. This requires an exhaustive search process that involves all possible macro- ...
This paper addresses the problem of correlation estimation in sets of compressed images. We consider a framework where images are represented under the form of linear measurements due to low complexity sensing or security requirements. We assume that the i ...
The rate-distortion performance of a distributed video coding system strongly depends on the characteristics of the side information. One could naively think that the best side information is the one with the largest PSNR with respect to the original corre ...
Institute of Electrical and Electronics Engineers2013
A method is disclosed for decomposing a set of even and odd pictures into low-band and high-band pictures respectively in a image decomposing unit, in which the even picture is used by at least two prediction motion compensators on which the output signal ...
Vision sensor networks and video cameras find widespread usage in several applications that rely on effective representation of scenes or analysis of 3D information. These systems usually acquire multiple images of the same 3D scene from different viewpoin ...