The implementation of non-user-centered design is sometimes effective for traditionally mass-produced items; however, these methods do not take into account local needs, resources, and cultures, and the history of individual people and communities in low- ...
Humans often rely on their perspective taking skills to thrive within the world's complex relations and connections. An adequate understanding of others' spatial perspectives can increase the quality of the interaction, not only perceptually but also cogni ...
Building on the success of the first North-South cross-continental collaborative educational robotics mission held in November 2015 [1], this paper presents a practical model for scaling the event up into a program for developing countries, particularly th ...
Discomfort glare metrics typically consider at least one of the two effects of discomfort glare-saturation and contrast-in their equation. The former occurs when there is an excessively bright glare source in the field of view, while the latter occurs when ...
The RAPTOR suite of codes combines real-time model-based predictions of the plasma state with the available diagnostic measurements. Following the work on TCV and ASDEX-Upgrade, this paper presents the implementation of the RAPTOR suite for JET. This suite ...
Familiarity is an elusive concept, capturing what we know intimately and what we only recognize from having seen before. This article aims to disambiguate these interpretations by proposing a sociological conceptualization of familiarity as a dynamic relat ...