Fidélité (psychométrie)En psychométrie, la fidélité d'un test psychologique, ou fiabilité d'un test (reliability en anglais), est une des trois grandes mesures de la qualité du test (les deux autres étant la sensibilité et la validité). Cette mesure est prise lors d'une procédure de standardisation d'un test. Avant sa publication, un test psychologique est généralement évalué sur de larges échantillons de la population. Les résultats de cette procédure sont évalués : si le test obtient de bons indices de fidélité et de validité, il est considéré comme suffisamment robuste pour être publié et utilisé.
Errors-in-variables modelsIn statistics, errors-in-variables models or measurement error models are regression models that account for measurement errors in the independent variables. In contrast, standard regression models assume that those regressors have been measured exactly, or observed without error; as such, those models account only for errors in the dependent variables, or responses. In the case when some regressors have been measured with errors, estimation based on the standard assumption leads to inconsistent estimates, meaning that the parameter estimates do not tend to the true values even in very large samples.
Concordance inter-jugesIn statistics, inter-rater reliability (also called by various similar names, such as inter-rater agreement, inter-rater concordance, inter-observer reliability, inter-coder reliability, and so on) is the degree of agreement among independent observers who rate, code, or assess the same phenomenon. Assessment tools that rely on ratings must exhibit good inter-rater reliability, otherwise they are not valid tests. There are a number of statistics that can be used to determine inter-rater reliability.
Designvignette|Chaise de Charles Rennie Mackintosh, 1897. Le design, le stylisme ou la stylique est une activité de création souvent à vocation industrielle ou commerciale, pouvant s’orienter vers les milieux sociaux, politiques, scientifiques et environnementaux. Le but premier du design est d’inventer, d’améliorer ou de faciliter l’usage ou le processus d’un élément ayant à interagir avec un produit ou un service matériel ou virtuel.
Résidu (statistiques)In statistics and optimization, errors and residuals are two closely related and easily confused measures of the deviation of an observed value of an element of a statistical sample from its "true value" (not necessarily observable). The error of an observation is the deviation of the observed value from the true value of a quantity of interest (for example, a population mean). The residual is the difference between the observed value and the estimated value of the quantity of interest (for example, a sample mean).
Design methodsDesign methods are procedures, techniques, aids, or tools for designing. They offer a number of different kinds of activities that a designer might use within an overall design process. Conventional procedures of design, such as drawing, can be regarded as design methods, but since the 1950s new procedures have been developed that are more usually grouped together under the name of "design methods". What design methods have in common is that they "are attempts to make public the hitherto private thinking of designers; to externalise the design process".