The concept of adaptivity is crucial in enterprise software systems with a large user base. Adaptive user interfaces (AUI) is an emerging research area that enables customized user experience based on user activities. Most of the existing studies that are ...
Recent advances in hardware and software technologies have given rise to a new class of human-computer interfaces that both explores multiple modalities and allows for multiple collaborating users. When compared to the development of traditional single-use ...
In this paper, we present a series of studies on using Rubik's Twist, a type of low-cost twistable artefact, to create haptic proxies for various hand-graspable VR objects. Our pilot studies validated the feasibility and effectiveness of Rubik's-Twist-base ...
Robotic teleoperation is fundamental to augment the resilience, precision, and force of robots with the cognition of the operator. However, current interfaces, such as joysticks and remote controllers, are often complicated to handle since they require cog ...
Lower limb amputation (LLA) destroys the sensory communication between the brain and the external world during standing and walking. Current prostheses do not restore sensory feedback to amputees, who, relying on very limited haptic information from the st ...
Point clouds are a new modality for representation of plenoptic content and a popular alternative to create immersive media. Despite recent progress in capture, display, storage, delivery and processing, the problem of a reliable approach to subjectively a ...
We introduce the Reduced Immersed Method (RIM) for the real-time simulation of two-way coupled incompressible fluids and elastic solids and the interaction of multiple deformables with (self-)collisions. Our framework is based on a novel discretization of ...
In Virtual Reality (VR) applications, understanding how users explore the omnidirectional content is important to optimize content creation, to develop user-centric services, or even to detect disorders in medical applications. Clustering users based on th ...
In Alan Westin's generally accepted definition of privacy, he describes it as an individual's right 'to control, edit, manage, and delete information about them[selves] and decide when, how, and to what extent information is communicated to others.' There ...