We propose a test -time adaptation for 6D object pose tracking that learns to adapt a pre -trained model to track the 6D pose of novel objects. We consider the problem of 6D object pose tracking as a 3D keypoint detection and matching task and present a mo ...
A single-site Fe(III) carboxamide complex, [Fe(HbpH) (Cl)2] (1), (HbpH = N,N '-Bis(picolinoyl)hydrazine) anion), was synthesized and used as the electrocatalyst of water oxidation reaction. Complex 1 catalyzes the oxidation of water to O2 at the pH of 8 in ...
Purpose: To develop a self-navigated motion compensation strategy for 3D radial MRI that can compensate for continuous head motion by measuring rigid body motion parameters with high temporal resolution from the central k-space acquisition point (self-enco ...
VR (Virtual Reality) is a real-time simulation that creates the subjective illusion of being in a virtual world.
This thesis explores how integrating the user's body and fingers can be achieved and beneficial for the user to experience VR.
At the advent of ...
Fluorine-19 (F-19) MRI of injected perfluorocarbon emulsions (PFCs) allows for the non-invasive quantification of inflammation and cell tracking, but suffers from a low signal-to-noise ratio and extended scan time. To address this limitation, we tested the ...
Multiple object tracking is a crucial Computer Vision Task. It aims at locating objects of interest in the image sequences, maintaining their identities, and identifying their trajectories over time. A large portion of current research focuses on tracking ...
Purpose: To develop a novel framework for rapid, intrinsic head motion measurement in MRI using FID navigators (FIDnavs) from a multichannel head coil array. ...
In our everyday life we interact with the surrounding environment using our hands. A main focus of recent research has been to bring such interaction to virtual objects, such as the ones projected in virtual reality devices, or super-imposed as holograms i ...
Creating digital representations of humans is of utmost importance for applications ranging from entertainment (video games, movies) to human-computer interaction and even psychiatrical treatments. What makes building credible digital doubles difficult is ...
Modern systems for real-time hand tracking rely on a combination of discriminative and generative approaches to robustly recover hand poses. Generative approaches require the specification of a geometric model. In this paper, we propose a the use of sphere ...
Embodiments relate to a method for real-time facial animation, and a processing device for real-time facial animation. The method includes providing a dynamic expression model, receiving tracking data corresponding to a facial expression of a user, estimat ...
Object tracking in image sequences is a key challenge in computer vision. Its goal is to follow objects that move or evolve over time while preserving the identity of each object. However, most existing approaches focus on one class of objects and model on ...
This paper proposes a Model Predictive Control (MPC) scheme to solve the target estimation and tracking problem. The objective is to derive a feedback law that drives an autonomous robotic vehicle to follow a target vehicle using an on-line estimate of the ...
Depth information is used in a variety of 3D based signal processing applications such as autonomous navigation of robots and driving systems, object detection and tracking, computer games, 3D television, and free view-point synthesis. These applications r ...
This paper presents a Model Predictive Control (MPC) scheme to solve the target estimation and tracking problem. The objective is to derive a feedback law that drives a follower vehicle to a target vehicle using on-line estimation of the target position an ...
We propose a real-time solution for modeling and tracking multiple 3D objects in unknown environments for Augmented Reality. The proposed solution consists of both scalable tracking and interactive modeling. Our contribution is twofold: First, we show how ...
This paper develops a model-free method to estimate the dynamics of free-flying objects. We take a realistic perspective to the problem and investigate tracking accurately and very rapidly the trajectory and orientation of an object so as to catch it in fl ...
Two classical but crucial and unsolved problems in Computer Vision are treated in this thesis: tracking and matching. The first part of the thesis deals with tracking, studying two of its main difficulties: object representation model drift and total occlu ...
The aim of this thesis is to build a system able to automatically and robustly track human motion in 3–D starting from monocular input. To this end two approaches are introduced, which tackle two different types of motion: The first is useful to analyze ac ...
Video surveillance is currently undergoing a rapid growth. However, while thousands of cameras are being installed in public places all over the world, computer programs that could reliably detect and track people in order to analyze their behavior are not ...