Posez n’importe quelle question sur les cours, conférences, exercices, recherches, actualités, etc. de l’EPFL ou essayez les exemples de questions ci-dessous.
AVERTISSEMENT : Le chatbot Graph n'est pas programmé pour fournir des réponses explicites ou catégoriques à vos questions. Il transforme plutôt vos questions en demandes API qui sont distribuées aux différents services informatiques officiellement administrés par l'EPFL. Son but est uniquement de collecter et de recommander des références pertinentes à des contenus que vous pouvez explorer pour vous aider à répondre à vos questions.
We generalize the bulk-synchronous parallel (BSP) processing model to make it better support agent-based simulations. Such simulations frequently exhibit hierarchical structure in their communication patterns which can be exploited to improve performance. We allow for the creation of temporary artificial network partitions during which agents synchronize only locally within their group in a way that does not compromise the correctness of a simulation. We have built a distributed engine, CloudCity, which uses this idea to improve the locality of computation, communication, and synchronization in such simulations. We experimentally evaluate the performance of our system on a benchmark of simulation workloads and compare it against other popular BSP-like systems, obtaining insights into the impact of various system design choices and optimization on simulation engine performance.
Dimitrios Kyritsis, Jinzhi Lu, Xiaochen Zheng
Denis Gillet, Juan Carlos Farah, Jérémy Alain La Scala-Jayet
Federico Alberto Alfredo Felici, Cristian Galperti