CS-486: Interaction designThis course focuses on goal-directed design and interaction design, two subjects treated in depth in the Cooper book (see reference below). To practice these two methods, we propose a design challenge, which is further divided into mini-projects evenly spa ...
HUM-397: Design for sustainability IThis course explores and practices some of the fundamental tools of designing for sustainability with a focus on the sustainability, desirability, and economic viability of solutions. ...
CS-213: Interaction personne-systèmeLa discipline de l'Interaction Homme-Machine (ou HCI : Human-Computer Interaction) vise à systématiquement placer le facteur humain dans la conception de systèmes interactifs. ...
MGT-201: Introduction to entrepreneurshipThis course provides an introduction to the field of entrepreneurship, in particular the process of new venture creation and the commercialization of technologies. It integrates theories of entrepreneurship with a practical, process-based
project, where st ...
AR-480: UE X : Experience designExperience Design examines the effects of digitalization on architectural typologies in the contemporary city. The course questions traditional typologies by focusing on an understanding and re-design of social, geographic, temporal and emotional experienc ...
CS-491: Introduction to IT consultingThis course is an introduction to the alignment of enterprise needs with the possibilities offered by Information Technology (IT). Using a simulated business case, we explore how to define the requirements for an IT service that matches stakeholders explic ...
HUM-432: How people learn: Designing Learning Tools IThe students will understand the cognitive and social factors which affect learning - particularly in science and engineering. They will be able to use social research techniques as part of the design process to understand end users. ...
ME-403: Applied mechanical designStudents will be exposed to hands-on design problems throughout the term. They will acquire methodologies to (1) address open ended engineering problems, (2) cultivate creativity, (3) support decision making and (4) develop problem solving abilities. ...
CS-489: Experience designAs we move towards an AI economy, the success of new products, systems and services depend increasingly on the excellence of personal experience. This course introduces students to the notion and practice of experience design following a hands-on, studio-b ...
MGT-448: Statistical inference and machine learningThis course aims to provide graduate students a thorough grounding in the methods, theory, mathematics and algorithms needed to do research and applications in machine learning. The course covers topics from machine learning, classical statistics, and data ...
MGT-411: Innovation managementThis is a collection of lectures on "structured innovation systems," codified approaches to stimulating and managing the process of innovation. Some of the systems to be covered may be Design Thinking, Open Innovation, Crowdsourcing, Lean Innovation, and o ...
ENG-421: Fundamentals in systems engineeringIntroduction to systems engineering using the classical V-model. Topics include stakeholder analysis, requirements definition, concept selection, design definition and optimization, system integration and verification and validation. This class is part of ...