ME-331: Solid mechanics IIIFundamental understanding and analysis of the mechanical behavior of engineering materials and their use in mechanical design based on the continuum mechanics of solids. ...
ENV-501: Material flow analysis and resource managementThis course provides the basis to understand material and energy production and consumption processes. Students learn how to develop a material flow analysis and apply it to resource management cases. They analyze the implications of their models on resour ...
CS-119(c): Information, calcul, communicationL'objectif de ce cours est d'introduire les étudiants à la pensée algorithmique, de les familiariser avec les fondamentaux de l'Informatique et de développer une première compétence en programmation (langage C++). ...
ME-213: Programmation pour ingénieurMettre en pratique les bases de la programmation vues au semestre précédent. Développer un logiciel structuré. Méthode de debug d'un logiciel. Introduction à la programmation scientifique. Introduction à l'instrumentation virtuelle. ...
PHYS-467: Machine learning for physicistsMachine learning and data analysis are becoming increasingly central in sciences including physics. In this course, fundamental principles and methods of machine learning will be introduced and practised. ...
AR-242: Intégration et stratégies climatiquesCe cours traite des divers domaines techniques intervenant dans la conception et la réalisation d'un bâtiment, soit: physique du bâtiment, structures et matériaux, construction et installations techniques; ceci dans une approche globale et transversale. ...
MATH-105(b): Analyse avancée IIÉtudier les concepts fondamentaux d'analyse et le calcul différentiel et intégral des fonctions réelles de plusieurs variables. ...
CS-341: Computer graphicsThe students study and apply fundamental concepts and algorithms of computer graphics for rendering, geometry
synthesis, and animation. They design and implement their own interactive graphics programs. ...
HUM-380: Jeu vidéo et gamificationCe cours propose d'acquérir des compétences en création de jeux vidéo, en invitant les étudiant·e·s à mettre leurs connaissances au service d'un projet collectif de recherche-création centré sur la ludification (gamification) d'un contenu scientifique. ...
CS-107: Introduction à la programmationCe cours aborde les concepts fondamentaux de la programmation et de la programmation orientée objet (langage JAVA). Il permet également de se familisarier avec un environnement de développement informatique (par défaut sous Unix). ...
EE-536: Physical models for micro and nanosystemsStudents will learn simple theoretical models, the theoretical background of finite element modeling as well as its application to modeling charge, mass and heat transport in electronic, fluidic and e
MATH-611: Scientific programming for EngineersThe students will acquire a solid knowledge on the processes necessary to design, write and use scientific software. Software design techniques will be used to program a multi-usage particles code, aiming at providing the link between algorithmic/complexit ...
CS-522: Principles of computer systemsThis advanced graduate course teaches the key design principles underlying successful computer and communication systems, and shows how to solve real problems with ideas, techniques, and algorithms from operating systems, networks, databases, programming l ...
COM-301: Computer security and privacyThis is an introductory course to computer security and privacy. Its goal is to provide students with means to reason about security and privacy problems, and provide them with tools to confront them. ...
CS-320: Computer language processingWe teach the fundamental aspects of analyzing and interpreting computer languages, including the techniques to build compilers. You will build a working compiler from an elegant functional language into machine code using a popular backend called LLVM (htt ...
CS-214: Software constructionLearn how to design and implement reliable, maintainable, and efficient software using a mix of programming skills (declarative style, higher-order functions, inductive types, parallelism) and
fundamental software construction concepts (reusability, abstr ...
MGT-418: Convex optimizationThis course introduces the theory and application of modern convex optimization from an engineering perspective. ...