This course covers advanced 3D graphics techniques for realistic image synthesis. Students will learn how light interacts with objects in our world, and how to recreate these phenomena in a computer simulation to create synthetic images that are indistingu ...
1ère année: bases nécessaires à la représentation informatique 2D (3D).
Passage d'un à plusieurs logiciels: compétence de choisir les outils adéquats en 2D et en 3D.
Mise en relation des outils de CAO et DIM: regard critique et aptitude à choisir les métho ...
This course will cover the latest technologies, platforms and research contributions in the area of machine learning systems. The students
will read, review and present papers from recent venues across the systems for ML spectrum. ...
Cet enseignement situe le dessin technique comme outil d'enquête spatiale, constructive et contextuelle. Il introduit la coupe itérative comme outil sociotechnique de l'architecte permettant de mesurer, comprendre et interpréter des situations construites. ...
Formation au dessin d'architecture à travers ses diverses procédures et codes graphiques, en s'appuyant sur des outils à la fois analogiques et numériques ...
The students study and apply fundamental concepts and algorithms of computer graphics for rendering, geometry
synthesis, and animation. They design and implement their own interactive graphics programs. ...
The goal of VR is to embed the users in a potentially complex virtual environment while ensuring that they are able to react as if this environment were real. The course provides a human perception-action background and describes the key programming techni ...
This course provides an introduction to particle-based methods for the numerical resolution of partial differential equations describing continuum phenomena or for the simulation of particulate flows. Details are given for the Material Point Method (MPM) a ...
L'enseignement transmet les fondements théoriques et introduit les techniques opératoires de la représentation. L'objectif principal est de donner aux étudiants des outils qui leur permettent de définir et de transmettre une idée d'architecture dans son ex ...
Students study & apply core concepts and algorithms for digital geometry processing. They create their own digital and physical geometry that follows the digital 3D content creation pipeline from data acquisition, geometry processing, to physical fabricati ...