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In Unix-like operating systems, a device file or special file is an interface to a device driver that appears in a as if it were an ordinary . There are also special files in DOS, OS/2, and Windows. These special files allow an application program to interact with a device by using its device driver via standard input/output system calls. Using standard system calls simplifies many programming tasks, and leads to consistent user-space I/O mechanisms regardless of device features and functions. Device files usually provide simple interfaces to standard devices (such as printers and serial ports), but can also be used to access specific unique resources on those devices, such as disk partitions. Additionally, device files are useful for accessing system resources that have no connection with any actual device, such as data sinks and random number generators. There are two general kinds of device files in Unix-like operating systems, known as character special files and block special files. The difference between them lies in how much data is read and written by the operating system and hardware. These together can be called device special files in contrast to named pipes, which are not connected to a device but are not ordinary files either. MS-DOS borrowed the concept of special files from Unix but renamed them devices. Because early versions of MS-DOS did not support a hierarchy, devices were distinguished from regular files by making their names reserved words, for example: the infamous CON. These were chosen for a degree of compatibility with CP/M and are still present in modern Windows for backwards compatibility. In some Unix-like systems, most device files are managed as part of a traditionally mounted at /dev, possibly associated with a controlling daemon, which monitors hardware addition and removal at run time, making corresponding changes to the device file system if that's not automatically done by the kernel, and possibly invoking scripts in system or user space to handle special device needs.
[2]Paolo Prandoni, [3]LCAV, EPFL
This notebook shows a simple way to process audio files (in WAV format)
in a block-by-block fashion; this is useful in two cases
1. when you want to process a data stream in real time but you can
accept a small processing delay; in this case a buffered approach
can yield computational gains
2. when you need to process a large file that does not fit entirely
into [2]Paolo Prandoni, [3]LCAV, EPFL
The Karplus-Strong algorithm is a simple method to generate synthetic
sounds with arbitrary pitch. In this notebook we will explore a few
variations of the method to illustrate some basic notions of
discrete-time signal processing.
In [1]:
%matplotlib inline
import matplotlib
import matplotlib.pyplot as plt
import numpy as np
import IPython
In [2]:
plt.rcParams["figure.figsize"]Shift + Enter or Ctr + Enter.
As the variables contained in a cell are st [2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will explore various ways to implement a system
that changes the voice of a speaker. Typical applications for these
techniques, strictly sorted by plausibility, include international spy
missions and prank telephone calls, and devices such as the one
displayed here can be easily bought on the web... or in a novelty shop.
No description has been provided for t