Taking root within a historical and transversal perspective of communities of artists at work, and of the relationship that they nourish with the places that host their creative activity, the present research intends to bring to light the grammars of "the ...
This introduction presents an overview of the key concepts discussed in the subsequent chapters of this book. The book addresses how recent and painful pasts can be incorporated into the plans of a yet-to-come Museum of Memory in Bogota, Columbia. It analy ...
This thesis presents a new methodology for computational art history, in the tradition of Distant Reading from literary criticism. This method is based on operationalisation, the transcription of a concept or theory from cultural history into an algorithm. ...
Artists often take advantage of the limitations of the human visual system to create art that provides new experiences for the observers. Similarly, in this thesis, we explore new computational artistic compositions that create new visual experiences by re ...
Art and culture have a renewed role in the contemporary city. Theories relative to the creative class, the creative economy and the creative city are both descriptive and prescriptive; they focus on the role of culture in the urban production process and, ...
We introduce OPTIK, a new practical design pattern for designing and implementing fast and scalable concurrent data structures. OPTIK relies on the commonly-used technique of version numbers for detecting conflicting concurrent operations. We show how to i ...
This editorial introduction describes the aims and scope of the special issue of the ACM Transactions on Interactive Intelligent Systems on Behavior Understanding for Arts and Entertainment, which is being published in issues 2 and 3 of volume 5 of the jou ...