Vision systems built around conventional image sensors have to read, encode and transmit large quantities of pixel information, a majority of which is redundant. As a result, new computational imaging sensor architectures were developed to preprocess the r ...
A method for screen-space voxel ray-casting of scenes on a whole screen. The method comprises providing a graphics card; rendering seamlessly any one of the following list of primitives containing at least polygons, voxels; using a GPU pipeline of the grap ...
This paper addresses the problem of rate distortion analysis in the context of multi-view image coding, where images are predicted via disparity compensation based on depth map. We first present an an- alytical model for the variance of the residual error ...
In this paper we present a solution for eye gaze detection from a wireless head mounted camera designed for children aged between 6 months and 18 months. Due to the constraints of working with very young children, the system does not seek to be as accurate ...
This paper addresses the problem of efficient representation of scenes captured by distributed omnidirectional vision sensors. We propose a novel geometric model to describe the correlation between different views of a 3-D scene. We first approximate the c ...