Arc lengthArc length is the distance between two points along a section of a curve. Determining the length of an irregular arc segment by approximating the arc segment as connected (straight) line segments is also called curve rectification. A rectifiable curve has a finite number of segments in its rectification (so the curve has a finite length). If a curve can be parameterized as an injective and continuously differentiable function (i.e., the derivative is a continuous function) , then the curve is rectifiable (i.
Quantum Fourier transformIn quantum computing, the quantum Fourier transform (QFT) is a linear transformation on quantum bits, and is the quantum analogue of the discrete Fourier transform. The quantum Fourier transform is a part of many quantum algorithms, notably Shor's algorithm for factoring and computing the discrete logarithm, the quantum phase estimation algorithm for estimating the eigenvalues of a unitary operator, and algorithms for the hidden subgroup problem. The quantum Fourier transform was discovered by Don Coppersmith.
Prim's algorithmIn computer science, Prim's algorithm (also known as Jarník's algorithm) is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex.
Spectral leakageThe Fourier transform of a function of time, s(t), is a complex-valued function of frequency, S(f), often referred to as a frequency spectrum. Any linear time-invariant operation on s(t) produces a new spectrum of the form H(f)•S(f), which changes the relative magnitudes and/or angles (phase) of the non-zero values of S(f). Any other type of operation creates new frequency components that may be referred to as spectral leakage in the broadest sense. Sampling, for instance, produces leakage, which we call aliases of the original spectral component.
LengthLength is a measure of distance. In the International System of Quantities, length is a quantity with dimension distance. In most systems of measurement a base unit for length is chosen, from which all other units are derived. In the International System of Units (SI) system the base unit for length is the metre. Length is commonly understood to mean the most extended dimension of a fixed object. However, this is not always the case and may depend on the position the object is in.
Kahan summation algorithmIn numerical analysis, the Kahan summation algorithm, also known as compensated summation, significantly reduces the numerical error in the total obtained by adding a sequence of finite-precision floating-point numbers, compared to the obvious approach. This is done by keeping a separate running compensation (a variable to accumulate small errors), in effect extending the precision of the sum by the precision of the compensation variable.
CYK algorithmIn computer science, the Cocke–Younger–Kasami algorithm (alternatively called CYK, or CKY) is a parsing algorithm for context-free grammars published by Itiroo Sakai in 1961. The algorithm is named after some of its rediscoverers: John Cocke, Daniel Younger, Tadao Kasami, and Jacob T. Schwartz. It employs bottom-up parsing and dynamic programming. The standard version of CYK operates only on context-free grammars given in Chomsky normal form (CNF). However any context-free grammar may be algorithmically transformed into a CNF grammar expressing the same language .
Merge sortIn computer science, merge sort (also commonly spelled as mergesort) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort, which means that the relative order of equal elements is the same in the input and output. Merge sort is a divide-and-conquer algorithm that was invented by John von Neumann in 1945. A detailed description and analysis of bottom-up merge sort appeared in a report by Goldstine and von Neumann as early as 1948.
ReasonReason is the capacity of applying logic consciously by drawing conclusions from new or existing information, with the aim of seeking the truth. It is closely associated with such characteristically human activities as philosophy, science, language, mathematics, and art, and is normally considered to be a distinguishing ability possessed by humans. Reason is sometimes referred to as rationality. Reasoning is associated with the acts of thinking and cognition, and involves the use of one's intellect.
Floating-point arithmeticIn computing, floating-point arithmetic (FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. For example, 12.345 is a floating-point number in base ten with five digits of precision: However, unlike 12.345, 12.3456 is not a floating-point number in base ten with five digits of precision—it needs six digits of precision; the nearest floating-point number with only five digits is 12.
Kruskal's algorithmKruskal's algorithm (also known as Kruskal's method) finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree. (A minimum spanning tree of a connected graph is a subset of the edges that forms a tree that includes every vertex, where the sum of the weights of all the edges in the tree is minimized. For a disconnected graph, a minimum spanning forest is composed of a minimum spanning tree for each connected component.
Matrix multiplication algorithmBecause matrix multiplication is such a central operation in many numerical algorithms, much work has been invested in making matrix multiplication algorithms efficient. Applications of matrix multiplication in computational problems are found in many fields including scientific computing and pattern recognition and in seemingly unrelated problems such as counting the paths through a graph. Many different algorithms have been designed for multiplying matrices on different types of hardware, including parallel and distributed systems, where the computational work is spread over multiple processors (perhaps over a network).