Computational fluid dynamicsComputational fluid dynamics (CFD) is a branch of fluid mechanics that uses numerical analysis and data structures to analyze and solve problems that involve fluid flows. Computers are used to perform the calculations required to simulate the free-stream flow of the fluid, and the interaction of the fluid (liquids and gases) with surfaces defined by boundary conditions. With high-speed supercomputers, better solutions can be achieved, and are often required to solve the largest and most complex problems.
NP-completenessIn computational complexity theory, a problem is NP-complete when: It is a decision problem, meaning that for any input to the problem, the output is either "yes" or "no". When the answer is "yes", this can be demonstrated through the existence of a short (polynomial length) solution. The correctness of each solution can be verified quickly (namely, in polynomial time) and a brute-force search algorithm can find a solution by trying all possible solutions.
Blood pressureBlood pressure (BP) is the pressure of circulating blood against the walls of blood vessels. Most of this pressure results from the heart pumping blood through the circulatory system. When used without qualification, the term "blood pressure" refers to the pressure in a brachial artery, where it is most commonly measured. Blood pressure is usually expressed in terms of the systolic pressure (maximum pressure during one heartbeat) over diastolic pressure (minimum pressure between two heartbeats) in the cardiac cycle.
Rapid prototypingRapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data. Construction of the part or assembly is usually done using 3D printing or "additive layer manufacturing" technology. The first methods for rapid prototyping became available in mid 1987 and were used to produce models and prototype parts. Today, they are used for a wide range of applications and are used to manufacture production-quality parts in relatively small numbers if desired without the typical unfavorable short-run economics.
Complete latticeIn mathematics, a complete lattice is a partially ordered set in which all subsets have both a supremum (join) and an infimum (meet). A lattice which satisfies at least one of these properties is known as a conditionally complete lattice. Specifically, every non-empty finite lattice is complete. Complete lattices appear in many applications in mathematics and computer science. Being a special instance of lattices, they are studied both in order theory and universal algebra.
Part (music)A part in music refers to a component of a musical composition. Because there are multiple ways to separate these components, there are several contradictory senses in which the word "part" is used: the musical instructions for any individual instrument or voice (often given as a handwritten, printed, or digitized document) of sheet music (as opposed to the full score which shows all parts of the ensemble in the same document). A musician's part usually does not contain instructions for the other players in the ensemble, only instructions for that individual.
Complete partial orderIn mathematics, the phrase complete partial order is variously used to refer to at least three similar, but distinct, classes of partially ordered sets, characterized by particular completeness properties. Complete partial orders play a central role in theoretical computer science: in denotational semantics and domain theory. A complete partial order, abbreviated cpo, can refer to any of the following concepts depending on context. A partially ordered set is a directed-complete partial order (dcpo) if each of its directed subsets has a supremum.
P-completeIn computational complexity theory, a decision problem is P-complete (complete for the complexity class P) if it is in P and every problem in P can be reduced to it by an appropriate reduction. The notion of P-complete decision problems is useful in the analysis of: which problems are difficult to parallelize effectively, which problems are difficult to solve in limited space. specifically when stronger notions of reducibility than polytime-reducibility are considered.
Meshfree methodsIn the field of numerical analysis, meshfree methods are those that do not require connection between nodes of the simulation domain, i.e. a mesh, but are rather based on interaction of each node with all its neighbors. As a consequence, original extensive properties such as mass or kinetic energy are no longer assigned to mesh elements but rather to the single nodes. Meshfree methods enable the simulation of some otherwise difficult types of problems, at the cost of extra computing time and programming effort.
Canon (music)In music, a canon is a contrapuntal (counterpoint-based) compositional technique that employs a melody with one or more imitations of the melody played after a given duration (e.g., quarter rest, one measure, etc.). The initial melody is called the leader (or dux), while the imitative melody, which is played in a different voice, is called the follower (or comes). The follower must imitate the leader, either as an exact replication of its rhythms and intervals or some transformation thereof.