Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
We survey problems and solutions for inserting virtual humans in networked virtual environments. Using virtual humans as participant embodiment increases the collaboration in networked virtual environments, as it provides a direct relationship between how we interact with the real world and the virtual world representation. We show the differences between avatars and autonomous virtual humans in terms of motion control
Daniel Thalmann, Nadia Magnenat-Thalmann